pub struct GlslOutputVariableSet { /* private fields */ }Expand description
Tracks output variables declared by a GLSL shader stage.
Implementations§
Trait Implementations§
Source§impl Clone for GlslOutputVariableSet
impl Clone for GlslOutputVariableSet
Source§fn clone(&self) -> GlslOutputVariableSet
fn clone(&self) -> GlslOutputVariableSet
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for GlslOutputVariableSet
impl Debug for GlslOutputVariableSet
Source§impl Default for GlslOutputVariableSet
impl Default for GlslOutputVariableSet
Source§fn default() -> GlslOutputVariableSet
fn default() -> GlslOutputVariableSet
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for GlslOutputVariableSet
impl RefUnwindSafe for GlslOutputVariableSet
impl Send for GlslOutputVariableSet
impl Sync for GlslOutputVariableSet
impl Unpin for GlslOutputVariableSet
impl UnsafeUnpin for GlslOutputVariableSet
impl UnwindSafe for GlslOutputVariableSet
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more