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Viewer

Struct Viewer 

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pub struct Viewer {
    pub camera: CameraState,
    pub current_mesh: Option<MeshUploadBuffer>,
    /* private fields */
}
Expand description

Stub viewer – will be replaced by wgpu surface in Phase 2.

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§camera: CameraState§current_mesh: Option<MeshUploadBuffer>

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impl Viewer

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pub fn new(config: ViewerConfig) -> Self

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pub fn upload_mesh(&mut self, buf: MeshUploadBuffer)

Upload a mesh buffer to the viewer (CPU-side store; GPU upload in Phase 2).

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pub fn render_frame(&mut self) -> ViewerStats

Simulate a render tick. Returns ViewerStats for the current frame.

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pub fn get_camera(&self) -> &CameraState

Return a reference to the current camera state.

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pub fn orbit_camera(&mut self, yaw: f32, pitch: f32)

Orbit the camera around its target.

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pub fn config(&self) -> &ViewerConfig

Return a reference to the viewer configuration.

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