pub struct SkinPreset {
pub name: String,
pub zones: Vec<(SkinZone, SkinShaderParams)>,
}Expand description
A named collection of skin shader parameters for all zones.
Fields§
§name: StringHuman-readable preset name.
zones: Vec<(SkinZone, SkinShaderParams)>Parameters for each of the 5 zones (Face, Neck, Arms, Torso, Legs).
Trait Implementations§
Source§impl Clone for SkinPreset
impl Clone for SkinPreset
Source§fn clone(&self) -> SkinPreset
fn clone(&self) -> SkinPreset
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for SkinPreset
impl RefUnwindSafe for SkinPreset
impl Send for SkinPreset
impl Sync for SkinPreset
impl Unpin for SkinPreset
impl UnsafeUnpin for SkinPreset
impl UnwindSafe for SkinPreset
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more