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MuscleDefinition

Struct MuscleDefinition 

Source
pub struct MuscleDefinition {
    pub name: String,
    pub group: MuscleGroup,
    pub flex_morphs: Vec<(String, f32)>,
    pub contract_morphs: Vec<(String, f32)>,
    pub symmetrical: bool,
    pub side: Option<Side>,
    pub rest_length: f32,
}
Expand description

A named muscle definition that drives one or more morph targets.

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§name: String

Unique name for this muscle (e.g. “bicep_left”).

§group: MuscleGroup

Anatomical group this muscle belongs to.

§flex_morphs: Vec<(String, f32)>

Morph targets driven when this muscle flexes (0 = relaxed, 1 = full flex). Each entry is (morph_name, max_weight).

§contract_morphs: Vec<(String, f32)>

Morph targets driven when contracted (e.g., shortened).

§symmetrical: bool

If true, this muscle has a left/right counterpart.

§side: Option<Side>

Which side this muscle is on, if applicable.

§rest_length: f32

Reference length in normalised units (0..1).

Implementations§

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impl MuscleDefinition

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pub fn new(name: impl Into<String>, group: MuscleGroup) -> Self

Convenience constructor.

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pub fn with_flex_morph(self, morph: impl Into<String>, max_weight: f32) -> Self

Builder: add a flex morph.

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pub fn with_contract_morph( self, morph: impl Into<String>, max_weight: f32, ) -> Self

Builder: add a contract morph.

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pub fn with_side(self, side: Side) -> Self

Builder: set symmetry and side.

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pub fn with_rest_length(self, length: f32) -> Self

Builder: set rest length.

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