pub struct FacialBone {
pub name: String,
pub position: [f32; 3],
pub rotation: [f32; 4],
pub parent: Option<usize>,
pub children: Vec<usize>,
pub weight: f32,
pub influence_radius: f32,
}Fields§
§name: String§position: [f32; 3]§rotation: [f32; 4]§parent: Option<usize>§children: Vec<usize>§weight: f32§influence_radius: f32Auto Trait Implementations§
impl Freeze for FacialBone
impl RefUnwindSafe for FacialBone
impl Send for FacialBone
impl Sync for FacialBone
impl Unpin for FacialBone
impl UnsafeUnpin for FacialBone
impl UnwindSafe for FacialBone
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more