pub struct EyeDepthState {
pub depth_l: f32,
pub depth_r: f32,
}Expand description
Runtime state for eye depth morph. Positive = deep-set, negative = prominent.
Fields§
§depth_l: f32§depth_r: f32Trait Implementations§
Source§impl Clone for EyeDepthState
impl Clone for EyeDepthState
Source§fn clone(&self) -> EyeDepthState
fn clone(&self) -> EyeDepthState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for EyeDepthState
impl RefUnwindSafe for EyeDepthState
impl Send for EyeDepthState
impl Sync for EyeDepthState
impl Unpin for EyeDepthState
impl UnsafeUnpin for EyeDepthState
impl UnwindSafe for EyeDepthState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more