pub struct BodyHairDensity {
pub global_density: f32,
pub region_densities: Vec<(HairRegion, f32)>,
pub coarseness: f32,
pub enabled: bool,
}Expand description
Body hair density controller.
Fields§
§global_density: f32§region_densities: Vec<(HairRegion, f32)>§coarseness: f32§enabled: boolImplementations§
Trait Implementations§
Source§impl Clone for BodyHairDensity
impl Clone for BodyHairDensity
Source§fn clone(&self) -> BodyHairDensity
fn clone(&self) -> BodyHairDensity
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for BodyHairDensity
impl Debug for BodyHairDensity
Auto Trait Implementations§
impl Freeze for BodyHairDensity
impl RefUnwindSafe for BodyHairDensity
impl Send for BodyHairDensity
impl Sync for BodyHairDensity
impl Unpin for BodyHairDensity
impl UnsafeUnpin for BodyHairDensity
impl UnwindSafe for BodyHairDensity
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more