pub struct WorldData {
pub name: String,
pub horizon_color: [f32; 3],
pub ambient_color: [f32; 3],
pub ambient_energy: f32,
pub fog_start: f32,
pub fog_end: f32,
pub hdri_path: Option<String>,
}Expand description
World environment data.
Fields§
§name: String§horizon_color: [f32; 3]§ambient_color: [f32; 3]§ambient_energy: f32§fog_start: f32§fog_end: f32§hdri_path: Option<String>Trait Implementations§
Auto Trait Implementations§
impl Freeze for WorldData
impl RefUnwindSafe for WorldData
impl Send for WorldData
impl Sync for WorldData
impl Unpin for WorldData
impl UnsafeUnpin for WorldData
impl UnwindSafe for WorldData
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more