pub struct SkeletonExport {
pub name: String,
pub bones: Vec<ExportBone>,
pub frame_rate: f32,
pub frames: Vec<Vec<([f32; 3], [f32; 4])>>,
}Fields§
§name: String§bones: Vec<ExportBone>§frame_rate: f32§frames: Vec<Vec<([f32; 3], [f32; 4])>>Auto Trait Implementations§
impl Freeze for SkeletonExport
impl RefUnwindSafe for SkeletonExport
impl Send for SkeletonExport
impl Sync for SkeletonExport
impl Unpin for SkeletonExport
impl UnsafeUnpin for SkeletonExport
impl UnwindSafe for SkeletonExport
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more