pub struct RenderPass {
pub name: String,
pub width: usize,
pub height: usize,
pub pixels: Vec<f32>,
}Expand description
Spec-style render pass (a 2D pixel buffer).
Fields§
§name: String§width: usize§height: usize§pixels: Vec<f32>Trait Implementations§
Source§impl Clone for RenderPass
impl Clone for RenderPass
Source§fn clone(&self) -> RenderPass
fn clone(&self) -> RenderPass
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for RenderPass
impl RefUnwindSafe for RenderPass
impl Send for RenderPass
impl Sync for RenderPass
impl Unpin for RenderPass
impl UnsafeUnpin for RenderPass
impl UnwindSafe for RenderPass
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more