pub struct PoseExportConfig {
pub fps: f32,
pub include_rotation: bool,
pub include_position: bool,
pub precision: u32,
}Expand description
Configuration for pose/animation export.
Fields§
§fps: f32Target FPS for export baking.
include_rotation: boolInclude rotation channels.
include_position: boolInclude position channels.
precision: u32Floating-point decimal precision.
Trait Implementations§
Source§impl Clone for PoseExportConfig
impl Clone for PoseExportConfig
Source§fn clone(&self) -> PoseExportConfig
fn clone(&self) -> PoseExportConfig
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for PoseExportConfig
impl RefUnwindSafe for PoseExportConfig
impl Send for PoseExportConfig
impl Sync for PoseExportConfig
impl Unpin for PoseExportConfig
impl UnsafeUnpin for PoseExportConfig
impl UnwindSafe for PoseExportConfig
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more