pub enum MaterialProperty {
Float(f32),
Color([f32; 4]),
TexturePath(String),
}Expand description
A single material property.
Variants§
Trait Implementations§
Source§impl Clone for MaterialProperty
impl Clone for MaterialProperty
Source§fn clone(&self) -> MaterialProperty
fn clone(&self) -> MaterialProperty
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for MaterialProperty
impl Debug for MaterialProperty
Source§impl PartialEq for MaterialProperty
impl PartialEq for MaterialProperty
impl StructuralPartialEq for MaterialProperty
Auto Trait Implementations§
impl Freeze for MaterialProperty
impl RefUnwindSafe for MaterialProperty
impl Send for MaterialProperty
impl Sync for MaterialProperty
impl Unpin for MaterialProperty
impl UnsafeUnpin for MaterialProperty
impl UnwindSafe for MaterialProperty
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more