pub enum CollisionPrimitive {
Sphere {
center: [f32; 3],
radius: f32,
},
Box {
center: [f32; 3],
half_extents: [f32; 3],
},
Capsule {
a: [f32; 3],
b: [f32; 3],
radius: f32,
},
}Expand description
Primitive collision shape type.
Variants§
Trait Implementations§
Source§impl Clone for CollisionPrimitive
impl Clone for CollisionPrimitive
Source§fn clone(&self) -> CollisionPrimitive
fn clone(&self) -> CollisionPrimitive
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for CollisionPrimitive
impl RefUnwindSafe for CollisionPrimitive
impl Send for CollisionPrimitive
impl Sync for CollisionPrimitive
impl Unpin for CollisionPrimitive
impl UnsafeUnpin for CollisionPrimitive
impl UnwindSafe for CollisionPrimitive
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more