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ExportJobQueue

Struct ExportJobQueue 

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pub struct ExportJobQueue { /* private fields */ }
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A sequential queue of export jobs.

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impl ExportJobQueue

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pub fn new() -> Self

Create an empty job queue.

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pub fn add_glb(&mut self, name: impl Into<String>, path: PathBuf) -> usize

Add a GLB export job.

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pub fn add_obj(&mut self, name: impl Into<String>, path: PathBuf) -> usize

Add an OBJ export job.

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pub fn add_stl(&mut self, name: impl Into<String>, path: PathBuf) -> usize

Add an STL export job.

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pub fn add_ply(&mut self, name: impl Into<String>, path: PathBuf) -> usize

Add a PLY export job.

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pub fn add_json(&mut self, name: impl Into<String>, path: PathBuf) -> usize

Add a JSON mesh export job.

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pub fn job_count(&self) -> usize

Total number of jobs (pending, running, done, or failed).

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pub fn pending_count(&self) -> usize

Number of jobs still waiting to run.

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pub fn is_empty(&self) -> bool

Returns true when the queue has no jobs at all.

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pub fn get_job(&self, id: usize) -> Option<&ExportJob>

Look up a job by its ID.

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pub fn failed_jobs(&self) -> Vec<&ExportJob>

Collect references to all failed jobs.

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pub fn run( &mut self, mesh: &MeshBuffers, progress: impl FnMut(usize, usize), ) -> QueueResult

Execute all pending jobs sequentially using mesh.

progress is called with (completed_so_far, total_pending) after every job, whether it succeeded or failed.

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pub fn retry_failed(&mut self, mesh: &MeshBuffers) -> QueueResult

Retry all failed jobs using mesh.

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pub fn clear(&mut self)

Remove all jobs from the queue.

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pub fn remove_completed(&mut self)

Remove every job whose status is Completed.

Trait Implementations§

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impl Default for ExportJobQueue

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fn default() -> Self

Returns the “default value” for a type. Read more

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where T: 'static + ?Sized,

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