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TileStreamer

Struct TileStreamer 

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pub struct TileStreamer { /* private fields */ }
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Progressive tile streamer

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impl TileStreamer

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pub fn new(buffer_size_mb: usize) -> Self

Creates a new tile streamer

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pub fn set_quality(&mut self, quality: StreamingQuality)

Sets the streaming quality

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pub fn set_strategy(&mut self, strategy: LoadStrategy)

Sets the load strategy

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pub fn request_tile(&mut self, coord: TileCoord, timestamp: f64)

Requests a tile

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pub fn complete_tile( &mut self, coord: TileCoord, data: Vec<u8>, load_time_ms: f64, timestamp: f64, ) -> WasmResult<()>

Marks a tile as completed

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pub fn get_tile(&mut self, coord: &TileCoord) -> Option<&[u8]>

Gets a tile from the buffer

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pub fn pending_count(&self) -> usize

Returns the number of pending requests

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pub const fn current_quality(&self) -> StreamingQuality

Returns the current quality

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pub fn stats(&self) -> StreamingStats

Returns streaming statistics

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pub fn clear(&mut self)

Clears all state

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