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TilePyramid

Struct TilePyramid 

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pub struct TilePyramid {
    pub width: u64,
    pub height: u64,
    pub tile_width: u32,
    pub tile_height: u32,
    pub num_levels: u32,
    pub tiles_per_level: Vec<(u32, u32)>,
}
Expand description

Tile pyramid metadata

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§width: u64

Image width in pixels

§height: u64

Image height in pixels

§tile_width: u32

Tile width in pixels

§tile_height: u32

Tile height in pixels

§num_levels: u32

Number of pyramid levels

§tiles_per_level: Vec<(u32, u32)>

Tiles per level (width, height)

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impl TilePyramid

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pub fn new(width: u64, height: u64, tile_width: u32, tile_height: u32) -> Self

Creates a new tile pyramid

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pub fn tiles_at_level(&self, level: u32) -> Option<(u32, u32)>

Returns the number of tiles at a given level

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pub fn bounds_at_level(&self, level: u32) -> Option<TileBounds>

Returns the tile bounds for a given level

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pub fn is_valid_coord(&self, coord: &TileCoord) -> bool

Checks if a tile coordinate is valid

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pub fn total_tiles(&self) -> u64

Returns the total number of tiles in the pyramid

Trait Implementations§

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impl Clone for TilePyramid

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fn clone(&self) -> TilePyramid

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for TilePyramid

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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