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WorkerPool

Struct WorkerPool 

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pub struct WorkerPool { /* private fields */ }
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Worker pool for parallel tile loading

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impl WorkerPool

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pub fn new(pool_size: usize) -> WasmResult<Self>

Creates a new worker pool

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pub fn submit_job( &mut self, request: WorkerJobRequest, timestamp: f64, timeout_ms: u64, ) -> WasmResult<JobId>

Submits a job to the pool

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pub fn handle_response( &mut self, worker_id: u32, response: WorkerJobResponse, timestamp: f64, ) -> WasmResult<()>

Handles a worker response

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pub fn check_timeouts(&mut self, current_time: f64) -> Vec<JobId>

Checks for timed out jobs

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pub fn job_status(&self, job_id: JobId) -> Option<JobStatus>

Returns the job status

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pub fn cancel_job(&mut self, job_id: JobId) -> WasmResult<()>

Cancels a job

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pub fn stats(&self) -> PoolStats

Returns pool statistics

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pub fn cleanup_jobs(&mut self)

Clears completed and failed jobs

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pub fn shutdown(&mut self)

Shuts down the worker pool

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