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BBox3D

Struct BBox3D 

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pub struct BBox3D {
    pub min_x: f64,
    pub min_y: f64,
    pub min_z: f64,
    pub max_x: f64,
    pub max_y: f64,
    pub max_z: f64,
}
Expand description

A 3-dimensional axis-aligned bounding box.

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§min_x: f64

Minimum X.

§min_y: f64

Minimum Y.

§min_z: f64

Minimum Z.

§max_x: f64

Maximum X.

§max_y: f64

Maximum Y.

§max_z: f64

Maximum Z.

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impl BBox3D

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pub const fn new( min_x: f64, min_y: f64, min_z: f64, max_x: f64, max_y: f64, max_z: f64, ) -> Self

Creates a new BBox3D.

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pub fn is_valid(&self) -> bool

Returns true if the bounding box is geometrically valid (min <= max on all axes).

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pub fn contains_point(&self, p: &Point3D) -> bool

Returns true if the 3D point lies inside (or on the boundary of) this box.

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pub fn intersects(&self, other: &BBox3D) -> bool

Returns true if this bounding box overlaps with another in all three dimensions.

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pub fn union(&self, other: &BBox3D) -> BBox3D

Computes the smallest bounding box containing both boxes.

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pub fn volume(&self) -> f64

Computes the volume of the bounding box.

Returns 0.0 if any dimension has negative extent.

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pub fn center(&self) -> Point3D

Returns the center point of the bounding box.

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pub fn expand(&self, amount: f64) -> BBox3D

Returns an expanded bounding box — each face is pushed outward by amount.

If amount is negative, the box shrinks (but is not validated).

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pub fn surface_area(&self) -> f64

Returns the surface area of the bounding box (sum of all 6 face areas).

Returns 0.0 if any dimension has negative extent.

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pub fn to_2d(&self) -> BBox2D

Projects the 3D bounding box to a 2D bounding box by dropping Z.

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pub fn diagonal(&self) -> f64

Computes the diagonal length of the bounding box.

Trait Implementations§

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impl Clone for BBox3D

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fn clone(&self) -> BBox3D

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for BBox3D

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for BBox3D

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fn eq(&self, other: &BBox3D) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for BBox3D

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impl StructuralPartialEq for BBox3D

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.