Expand description
WGSL shader management for OxiGDAL GPU operations.
This module provides utilities for loading, compiling, and validating WGSL compute shaders used in GPU-accelerated raster operations.
Structs§
- Compute
Pipeline Builder - Builder for compute pipelines with common configurations.
- Shader
Library - Shader library with common WGSL functions.
- Wgsl
Shader - WGSL shader wrapper with validation and compilation.
Functions§
- create_
compute_ bind_ group_ layout - Create a bind group layout for common compute patterns.
- storage_
buffer_ layout - Create a storage buffer bind group layout entry.
- uniform_
buffer_ layout - Create a uniform buffer bind group layout entry.