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GpuReprojector

Struct GpuReprojector 

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pub struct GpuReprojector { /* private fields */ }
Expand description

GPU-based raster reprojector.

On platforms with GPU support this will eventually dispatch to a wgpu compute shader. Until that path is fully wired up, reproject_cpu provides a correct CPU-based fallback.

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impl GpuReprojector

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pub fn new(config: ReprojectionConfig) -> Self

Construct a new reprojector from the given configuration.

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pub fn config(&self) -> &ReprojectionConfig

Return a reference to the reprojection configuration.

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pub fn reproject_cpu(&self, src_data: &[f32]) -> Result<Vec<f32>, GpuError>

Reproject src_data to the destination grid using a pure-CPU path.

The implementation maps each destination pixel back to source coordinates via the supplied geotransforms and samples the source raster. Out-of-bounds source pixels are filled with the nodata value (or 0.0 when nodata is not configured).

§Errors

Returns GpuError::InvalidKernelParams if the configuration is invalid or the source data length does not match the declared source dimensions.

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