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MemoryPool

Struct MemoryPool 

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pub struct MemoryPool { /* private fields */ }
Expand description

GPU memory pool for efficient buffer reuse.

This pool manages a large buffer and suballocates from it to avoid frequent GPU allocations.

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impl MemoryPool

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pub fn new(context: &GpuContext, config: MemoryPoolConfig) -> GpuResult<Self>

Create a new memory pool.

§Errors

Returns an error if initial buffer creation fails.

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pub fn allocate( &mut self, size: u64, alignment: u64, ) -> GpuResult<MemoryAllocation>

Allocate a block from the pool.

§Errors

Returns an error if allocation fails or pool is exhausted.

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pub fn free(&mut self, allocation: MemoryAllocation) -> GpuResult<()>

Free a memory allocation.

§Errors

Returns an error if the block ID is invalid.

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pub fn stats(&self) -> &MemoryStats

Get current memory statistics.

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pub fn defragment(&mut self) -> GpuResult<()>

Manually trigger defragmentation.

§Errors

Returns an error if defragmentation fails.

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pub fn reset(&mut self)

Reset the entire pool.

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