pub enum PerformanceClass {
Fast,
Medium,
Slow,
}Expand description
Shader performance classification
Variants§
Fast
Fast shader (low complexity)
Medium
Medium performance shader
Slow
Slow shader (high complexity)
Trait Implementations§
Source§impl Clone for PerformanceClass
impl Clone for PerformanceClass
Source§fn clone(&self) -> PerformanceClass
fn clone(&self) -> PerformanceClass
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PerformanceClass
impl Debug for PerformanceClass
Source§impl PartialEq for PerformanceClass
impl PartialEq for PerformanceClass
impl Copy for PerformanceClass
impl Eq for PerformanceClass
impl StructuralPartialEq for PerformanceClass
Auto Trait Implementations§
impl Freeze for PerformanceClass
impl RefUnwindSafe for PerformanceClass
impl Send for PerformanceClass
impl Sync for PerformanceClass
impl Unpin for PerformanceClass
impl UnsafeUnpin for PerformanceClass
impl UnwindSafe for PerformanceClass
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.