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GpuDevice

Struct GpuDevice 

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pub struct GpuDevice {
    pub info: GpuDeviceInfo,
    pub adapter: Arc<Adapter>,
    pub device: Arc<Device>,
    pub queue: Arc<Queue>,
    pub memory_usage: Arc<RwLock<u64>>,
    pub workload: Arc<RwLock<f32>>,
}
Expand description

GPU device with associated resources

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§info: GpuDeviceInfo

Device info

§adapter: Arc<Adapter>

WGPU adapter

§device: Arc<Device>

WGPU device

§queue: Arc<Queue>

WGPU queue

§memory_usage: Arc<RwLock<u64>>

Current memory usage

§workload: Arc<RwLock<f32>>

Current workload (0.0 to 1.0)

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impl GpuDevice

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pub fn new( index: usize, adapter: Adapter, device: Device, queue: Queue, ) -> Result<Self>

Create a new GPU device

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pub fn get_memory_usage(&self) -> u64

Get current memory usage

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pub fn update_memory_usage(&self, delta: i64)

Update memory usage

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pub fn get_workload(&self) -> f32

Get current workload

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pub fn set_workload(&self, workload: f32)

Set workload

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pub fn is_available(&self) -> bool

Check if device is available (low workload)

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pub fn get_score(&self) -> f32

Get device score for selection (higher is better)

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