pub struct InteractiveController {
pub paused: Arc<AtomicBool>,
pub lr_adjustment: Arc<AtomicU8>,
pub verbose_toggle: Arc<AtomicBool>,
pub save_requested: Arc<AtomicBool>,
pub quit_requested: Arc<AtomicBool>,
}Expand description
Controller for interactive training mode with keyboard controls.
Manages shared state between the keyboard listener thread and the main training loop using atomic operations for thread-safe communication.
Fields§
§paused: Arc<AtomicBool>Pause/resume training
lr_adjustment: Arc<AtomicU8>Learning rate adjustment multiplier (100 = 1.0x, range: 10-200)
verbose_toggle: Arc<AtomicBool>Toggle verbose logging
save_requested: Arc<AtomicBool>Request checkpoint save
quit_requested: Arc<AtomicBool>Request graceful quit
Implementations§
Source§impl InteractiveController
impl InteractiveController
Sourcepub fn start_keyboard_listener(&self)
pub fn start_keyboard_listener(&self)
Start the keyboard listener thread.
Spawns a background thread that listens for keyboard events and updates the controller’s atomic state. The thread runs until quit is requested.
§Note
This enables terminal raw mode. Make sure to call
crossterm::terminal::disable_raw_mode() on cleanup.
Sourcepub fn print_controls(&self)
pub fn print_controls(&self)
Print the interactive controls help message.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for InteractiveController
impl RefUnwindSafe for InteractiveController
impl Send for InteractiveController
impl Sync for InteractiveController
impl Unpin for InteractiveController
impl UnsafeUnpin for InteractiveController
impl UnwindSafe for InteractiveController
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