pub struct ShaderMacro<'a>(/* private fields */);Expand description
Defines a shader macro.
For more information: D3D_SHADER_MACRO structure
Implementations§
Trait Implementations§
Source§impl<'a> Clone for ShaderMacro<'a>
impl<'a> Clone for ShaderMacro<'a>
Source§fn clone(&self) -> ShaderMacro<'a>
fn clone(&self) -> ShaderMacro<'a>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<'a> Debug for ShaderMacro<'a>
impl<'a> Debug for ShaderMacro<'a>
Source§impl<'a> Default for ShaderMacro<'a>
impl<'a> Default for ShaderMacro<'a>
Source§fn default() -> ShaderMacro<'a>
fn default() -> ShaderMacro<'a>
Returns the “default value” for a type. Read more
Source§impl<'a> PartialEq for ShaderMacro<'a>
impl<'a> PartialEq for ShaderMacro<'a>
impl<'a> Copy for ShaderMacro<'a>
impl<'a> StructuralPartialEq for ShaderMacro<'a>
Auto Trait Implementations§
impl<'a> Freeze for ShaderMacro<'a>
impl<'a> RefUnwindSafe for ShaderMacro<'a>
impl<'a> !Send for ShaderMacro<'a>
impl<'a> !Sync for ShaderMacro<'a>
impl<'a> Unpin for ShaderMacro<'a>
impl<'a> UnwindSafe for ShaderMacro<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more