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CommandProcessor

Struct CommandProcessor 

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pub struct CommandProcessor { /* private fields */ }
Expand description

Processes commands from the control channel and broadcasts state updates.

Accepts a shared Arc<Player> so that the TUI can also read from the same player instance for rendering.

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impl CommandProcessor

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pub fn new( player: Arc<Player>, settings: ProcessorSettings, start_path: PathBuf, browse: bool, command_rx: Receiver<AppCommand>, broadcast_tx: Sender<StateUpdate>, ) -> Self

Creates a new command processor with a shared player.

@param player - Shared player instance (also held by the TUI) @param settings - Application settings @param start_path - Starting directory for the file browser @param browse - Whether to start in browse mode @param command_rx - Receiver for commands from frontends @param broadcast_tx - Sender for broadcasting state updates

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pub fn cover_art_path(&self) -> Arc<Mutex<Option<PathBuf>>>

Returns a cloneable reference to the shared cover art path.

Used by the web server to serve album art via /api/cover.

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pub async fn run(&mut self)

Runs the command processing loop.

Blocks until the channel is closed or a Quit command is received.

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pub fn settings(&self) -> &ProcessorSettings

Gets a reference to the current settings.

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