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ShadingGradient

Enum ShadingGradient 

Source
pub enum ShadingGradient {
    Axial {
        coords: [f32; 4],
        extend: [bool; 2],
        stops: Vec<Rgba>,
    },
    Radial {
        coords: [f32; 6],
        extend: [bool; 2],
        stops: Vec<Rgba>,
    },
    FunctionBased {
        domain: [f32; 4],
        matrix: Transform2D,
        grid: (usize, usize),
        samples: Vec<Rgba>,
    },
}
Expand description

Evaluated geometry + sampled colour for a Type 1–3 shading (§8.7.4.5.2–4). The colour function is sampled at a fixed resolution so a downstream rasteriser sees concrete RGB stops rather than an abstract function object; the geometry (axis / circles / domain rectangle) and Extend flags are carried so the consumer can map a device-space point to its parametric value.

Variants§

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Axial

Type 2 (axial) shading (§8.7.4.5.3): a colour blend along the linear axis from (x0, y0) to (x1, y1).

Fields

§coords: [f32; 4]

Axis endpoints [x0, y0, x1, y1] (Coords) in target space.

§extend: [bool; 2]

Extend flags [before, after] (§8.7.4.5.3).

§stops: Vec<Rgba>

Colour stops sampled uniformly across the Domain [t0, t1], from t0 (first) to t1 (last).

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Radial

Type 3 (radial) shading (§8.7.4.5.4): a colour blend between the circle (x0, y0, r0) and (x1, y1, r1).

Fields

§coords: [f32; 6]

Circle parameters [x0, y0, r0, x1, y1, r1] (Coords).

§extend: [bool; 2]

Extend flags [before, after] (§8.7.4.5.4).

§stops: Vec<Rgba>

Colour stops sampled uniformly across the Domain [t0, t1], from the starting circle (s = 0) to the ending circle (s = 1).

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FunctionBased

Type 1 (function-based) shading (§8.7.4.5.2): the colour at every point of the Domain rectangle is the value of a 2-in / n-out function. Sampled onto a uniform grid over the domain.

Fields

§domain: [f32; 4]

Domain rectangle [xmin, xmax, ymin, ymax] (Domain).

§matrix: Transform2D

Matrix mapping the domain rectangle into target space.

§grid: (usize, usize)

Grid width / height (samples per axis).

§samples: Vec<Rgba>

grid.0 × grid.1 sampled colours, row-major with the first (x) axis varying fastest; sample (i, j) at index j * grid.0 + i corresponds to domain point (xmin + i·dx, ymin + j·dy).

Trait Implementations§

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impl Clone for ShadingGradient

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fn clone(&self) -> ShadingGradient

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ShadingGradient

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for ShadingGradient

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fn eq(&self, other: &ShadingGradient) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for ShadingGradient

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impl<T> Any for T
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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

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impl<T> CloneToUninit for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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type Output = T

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

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type Error = <U as TryFrom<T>>::Error

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fn vzip(self) -> V