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SceneRayHit

Struct SceneRayHit 

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pub struct SceneRayHit {
    pub node: NodeId,
    pub primitive_index: usize,
    pub hit: RayHit,
}
Expand description

Closest-hit record produced by Scene3D::intersect_ray.

Pairs a world-space ray query with the scene-graph location of the hit:

  • node — the NodeId of the reachable node whose attached mesh produced the hit. Look up nodes[node] for the node’s transform / parenting; pass the same index into Scene3D::world_node_transforms[node.0 as usize] for the world matrix that maps mesh-local coordinates back to world space.
  • primitive_index — the index into nodes[node].mesh’s Mesh::primitives array identifying which primitive within the mesh was struck. The inner hit.triangle_index then names the triangle inside that primitive’s crate::Primitive::triangle_indices enumeration.
  • hit — the underlying crate::ray::RayHit in mesh-local coordinates (barycentric, triangle index, front-face flag) but with t already in world-space units: affine change-of-frame leaves the ray-parameter scalar invariant, so the same t reconstructs the world hit point via world_ray.point_at(scene_hit.hit.t).

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§node: NodeId§primitive_index: usize§hit: RayHit

Trait Implementations§

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impl Clone for SceneRayHit

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fn clone(&self) -> SceneRayHit

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for SceneRayHit

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impl Debug for SceneRayHit

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for SceneRayHit

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fn eq(&self, other: &SceneRayHit) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for SceneRayHit

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.