pub struct Window { /* private fields */ }Implementations§
Source§impl Window
impl Window
pub fn new( event_loop: &ActiveEventLoop, title: &str, width: u32, height: u32, ) -> Self
pub fn id(&self) -> WindowId
pub fn size(&self) -> PhysicalSize<u32>
pub fn scale_factor(&self) -> f64
pub fn set_title(&self, title: &str)
pub fn set_cursor_visible(&self, visible: bool)
pub fn set_cursor_position( &self, position: PhysicalPosition<f64>, ) -> Result<(), ExternalError>
pub fn request_redraw(&self)
pub fn winit_window(&self) -> &Arc<WinitWindow>
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Window
impl !RefUnwindSafe for Window
impl Send for Window
impl Sync for Window
impl Unpin for Window
impl UnsafeUnpin for Window
impl !UnwindSafe for Window
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