pub struct MaterialDescriptor {
pub name: String,
pub material_type: MaterialType,
pub shader: ShaderDescriptor,
pub fallback_shader: Option<String>,
pub albedo_texture: Option<String>,
pub normal_texture: Option<String>,
pub roughness_texture: Option<String>,
}Fields§
§name: String§material_type: MaterialType§shader: ShaderDescriptor§fallback_shader: Option<String>§albedo_texture: Option<String>Path to the albedo (diffuse) texture file.
normal_texture: Option<String>Path to the normal map texture file.
roughness_texture: Option<String>Path to the roughness texture file.
Implementations§
Source§impl MaterialDescriptor
impl MaterialDescriptor
pub fn shader_source(&self) -> Result<ShaderSource, MaterialDescriptorError>
pub fn fallback_shader(&self) -> Result<BuiltinShader, MaterialDescriptorError>
Trait Implementations§
Source§impl Clone for MaterialDescriptor
impl Clone for MaterialDescriptor
Source§fn clone(&self) -> MaterialDescriptor
fn clone(&self) -> MaterialDescriptor
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for MaterialDescriptor
impl Debug for MaterialDescriptor
Source§impl<'de> Deserialize<'de> for MaterialDescriptor
impl<'de> Deserialize<'de> for MaterialDescriptor
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<MaterialDescriptor, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<MaterialDescriptor, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl Serialize for MaterialDescriptor
impl Serialize for MaterialDescriptor
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
Auto Trait Implementations§
impl Freeze for MaterialDescriptor
impl RefUnwindSafe for MaterialDescriptor
impl Send for MaterialDescriptor
impl Sync for MaterialDescriptor
impl Unpin for MaterialDescriptor
impl UnsafeUnpin for MaterialDescriptor
impl UnwindSafe for MaterialDescriptor
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.