pub struct RenderTarget {
pub texture: Texture2D,
pub render_pass: RenderPass,
}
Fields
texture: Texture2D
render_pass: RenderPass
Trait Implementations
sourceimpl Clone for RenderTarget
impl Clone for RenderTarget
sourcefn clone(&self) -> RenderTarget
fn clone(&self) -> RenderTarget
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl Debug for RenderTarget
impl Debug for RenderTarget
impl Copy for RenderTarget
Auto Trait Implementations
impl RefUnwindSafe for RenderTarget
impl Send for RenderTarget
impl Sync for RenderTarget
impl Unpin for RenderTarget
impl UnwindSafe for RenderTarget
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more