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ResourceViewDesc

Struct ResourceViewDesc 

Source
pub struct ResourceViewDesc {
    pub format: CUresourceViewFormat,
    pub width: usize,
    pub height: usize,
    pub depth: usize,
    pub first_mip_level: u32,
    pub last_mip_level: u32,
    pub first_layer: u32,
    pub last_layer: u32,
}
Expand description

Optional resource-view descriptor for texture objects.

Allows re-interpretation of the array format, or restriction to a sub-range of mipmap levels and array layers.

Fields§

§format: CUresourceViewFormat

Reinterpretation format (use None for the array’s native format).

§width: usize

View width in elements.

§height: usize

View height in elements.

§depth: usize

View depth in elements.

§first_mip_level: u32

First mipmap level in the view.

§last_mip_level: u32

Last mipmap level in the view.

§first_layer: u32

First array layer.

§last_layer: u32

Last array layer.

Implementations§

Trait Implementations§

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impl Clone for ResourceViewDesc

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fn clone(&self) -> ResourceViewDesc

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for ResourceViewDesc

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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