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SelectionRequest

Struct SelectionRequest 

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pub struct SelectionRequest {
    pub require_gpu: bool,
    pub require_fp16: bool,
    pub require_bf16: bool,
    pub require_fp8: bool,
    pub require_tensor_cores: bool,
    pub require_unified_memory: bool,
    pub require_peer_access: bool,
    pub pin: Option<BackendKind>,
}
Expand description

Required-feature predicate used to filter backends during selection.

A backend is eligible only if it is available and its capabilities satisfy every requested flag. All fields default to “don’t care”.

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§require_gpu: bool

Require a GPU backend (exclude the CPU fallback from the primary pick).

§require_fp16: bool

Require native FP16 compute.

§require_bf16: bool

Require native BF16 compute.

§require_fp8: bool

Require FP8 compute.

§require_tensor_cores: bool

Require Tensor-Core / matrix units.

§require_unified_memory: bool

Require unified / managed memory.

§require_peer_access: bool

Require peer-to-peer device access.

§pin: Option<BackendKind>

If Some, only this exact backend kind is acceptable.

Implementations§

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impl SelectionRequest

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pub const fn any() -> Self

A request with no constraints (any available backend qualifies).

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pub const fn require_gpu() -> Self

A request that demands a GPU (used by callers that must not silently fall back to the CPU reference path).

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pub const fn pinned(kind: BackendKind) -> Self

Pin selection to one specific backend kind.

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pub const fn for_workload( self, workload_bytes: usize, gpu_threshold_bytes: usize, ) -> Self

Narrow this request to the CPU reference backend when the workload is too small to pay for a GPU dispatch.

A GPU dispatch costs a host→device copy, a command submission and a synchronisation; below some byte count that overhead dominates the kernel and the host path finishes first. This helper expresses that policy at selection time — i.e. before any memory is allocated — so that the whole workload (allocations included) lands on one backend. Per-operation routing is deliberately not offered: a device pointer belongs to the backend that allocated it, so a per-op switch would require duplicating every buffer.

The request is returned unchanged when the caller has already expressed an explicit preference (require_gpu or a pin), or when workload_bytes >= gpu_threshold_bytes.

§Example
use oxicuda_backend::{BackendKind, SelectionRequest};

// 1 KiB with a 64 KiB threshold → pinned to the host backend.
let small = SelectionRequest::any().for_workload(1024, 64 * 1024);
assert_eq!(small.pin, Some(BackendKind::Cpu));

// 1 MiB → unchanged, so the GPU can win the selection.
let large = SelectionRequest::any().for_workload(1024 * 1024, 64 * 1024);
assert_eq!(large, SelectionRequest::any());
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pub fn is_satisfied_by(&self, entry: &BackendEntry) -> bool

Returns true if entry satisfies every constraint in this request.

Trait Implementations§

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impl Clone for SelectionRequest

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fn clone(&self) -> SelectionRequest

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for SelectionRequest

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impl Debug for SelectionRequest

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SelectionRequest

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fn default() -> SelectionRequest

Returns the “default value” for a type. Read more
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impl Eq for SelectionRequest

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impl PartialEq for SelectionRequest

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fn eq(&self, other: &SelectionRequest) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for SelectionRequest

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.