pub struct OverlayState {
pub title: String,
pub lines: Vec<String>,
pub items: Vec<OverlayListItem>,
pub selected: usize,
pub search: Option<OverlaySearchState>,
pub secure_input: Option<OverlaySecureInput>,
pub tabs: Vec<String>,
pub active_tab: usize,
pub sections: Vec<String>,
pub active_section: usize,
pub key_capture: Option<String>,
}Expand description
Overlay modal/list state — materialised by apply_command when an
InlineCommand::ShowOverlay arrives. The input thread mutates
selected / search while the overlay is open and reads the same
fields when forwarding OverlayEvents.
tabs / sections carry the settings panel’s tab bar and sidebar.
Both stay default-empty for every other overlay — render_overlay
only takes the tabbed/sidebar branches when they are populated.
Fields§
§title: String§lines: Vec<String>§items: Vec<OverlayListItem>§selected: usize§search: Option<OverlaySearchState>§secure_input: Option<OverlaySecureInput>§tabs: Vec<String>Tab-bar labels (settings panel only; empty ⇒ no tab bar).
active_tab: usizeIndex of the active tab into tabs.
sections: Vec<String>Sidebar section (group) labels for the active tab; the sidebar renders when there are at least two.
active_section: usizeIndex of the active section into sections, synced to the group
of the currently selected item.
key_capture: Option<String>Keybinding-capture mode (settings panel only): Some(action name) while the “press a key combo” prompt is up. The input
thread intercepts the next key BEFORE global-shortcut resolution
so even a combo that currently triggers an action is captured
verbatim. Esc cancels.
Trait Implementations§
Source§impl Clone for OverlayState
impl Clone for OverlayState
Source§fn clone(&self) -> OverlayState
fn clone(&self) -> OverlayState
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for OverlayState
impl Debug for OverlayState
Source§impl Default for OverlayState
impl Default for OverlayState
Source§fn default() -> OverlayState
fn default() -> OverlayState
Auto Trait Implementations§
impl Freeze for OverlayState
impl RefUnwindSafe for OverlayState
impl Send for OverlayState
impl Sync for OverlayState
impl Unpin for OverlayState
impl UnsafeUnpin for OverlayState
impl UnwindSafe for OverlayState
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