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Checkpoint

Struct Checkpoint 

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pub struct Checkpoint<R: Recomputable> { /* private fields */ }
Expand description

A single checkpointed computation segment.

Stores the segment implementation and its saved input so that the output can be recomputed at any time. The output itself is not stored; calling recompute always re-runs the forward pass.

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impl<R: Recomputable> Checkpoint<R>

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pub fn new(recomputable: R, input: R::Input) -> Self

Create a new checkpoint, saving input for later recomputation.

The recomputable segment is stored alongside the input so that recompute can call recomputable.forward(&saved_input).

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pub fn recompute(&self) -> R::Output

Recompute and return the output from the saved input.

This is the key operation: instead of loading a cached output tensor, we replay the forward pass from the checkpointed input.

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pub fn memory_bytes(&self) -> usize

Bytes consumed by the saved checkpoint (input only, not the output).

Auto Trait Implementations§

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impl<R> Freeze for Checkpoint<R>
where R: Freeze, <R as Recomputable>::Input: Freeze,

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impl<R> RefUnwindSafe for Checkpoint<R>

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impl<R> Send for Checkpoint<R>

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impl<R> Sync for Checkpoint<R>

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impl<R> Unpin for Checkpoint<R>
where R: Unpin, <R as Recomputable>::Input: Unpin,

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impl<R> UnsafeUnpin for Checkpoint<R>

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impl<R> UnwindSafe for Checkpoint<R>

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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where T: ?Sized,

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impl<T> From<T> for T

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fn from(t: T) -> T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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