Skip to main content

Shader

Struct Shader 

Source
pub struct Shader(/* private fields */);
Expand description

Handle to a WGSL shader. Derefs to Node.

Implementations§

Source§

impl Shader

Source

pub fn source(wgsl: impl Into<String>) -> ShaderBuilder

A shader from WGSL text. The text defines struct Params, the uniform p, and fn shade. oxframe adds ox and ShadeIn.

The waves preset is what gets painted. A custom shade is type-checked on every draw.

Source

pub fn file(path: impl AsRef<Path>) -> ShaderBuilder

A shader read from path on every draw, so saving the file updates the running scene without a rebuild.

Source

pub fn node(self) -> Node

The untyped node handle.

Source

pub fn uniform(self, name: &str) -> Signal<f64>

The numeric uniform name.

§Panics

If the shader has no numeric uniform with that name. The message lists the names it does have.

Source

pub fn amp(self) -> Signal<f64>

Wave height of the waves preset.

Source

pub fn speed(self) -> Signal<f64>

Crest speed of the waves preset.

Source

pub fn deep(self) -> Signal<Color>

Water color of the waves preset.

Source

pub fn foam(self) -> Signal<Color>

Crest color of the waves preset.

Source

pub fn wetness(self) -> Signal<f64>

How wet the lens of the lens_drops preset is, 0 to 1.

Trait Implementations§

Source§

impl Clone for Shader

Source§

fn clone(&self) -> Shader

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Copy for Shader

Source§

impl Debug for Shader

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
Source§

impl Deref for Shader

Source§

type Target = Node

The resulting type after dereferencing.
Source§

fn deref(&self) -> &Node

Dereferences the value.
Source§

impl Eq for Shader

Source§

impl From<Shader> for Node

Source§

fn from(h: Shader) -> Node

Converts to this type from the input type.
Source§

impl Hash for Shader

Source§

fn hash<__H>(&self, state: &mut __H)
where __H: Hasher,

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
Source§

impl PartialEq for Shader

Source§

fn eq(&self, other: &Shader) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
Source§

impl StructuralPartialEq for Shader

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

Source§

impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> Downcast<T> for T

Source§

fn downcast(&self) -> &T

Source§

impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

Source§

fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
Source§

impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

Source§

fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
Source§

impl<T> ErasedDestructor for T
where T: 'static,

Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T> FromRef<T> for T
where T: Clone,

Source§

fn from_ref(input: &T) -> T

Converts to this type from a reference to the input type.
Source§

impl<A, B, T> HttpServerConnExec<A, B> for T
where B: Body,

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<F, T> IntoSample<T> for F
where T: FromSample<F>,

Source§

fn into_sample(self) -> T

Source§

impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,

Source§

impl<P, T> Receiver for P
where P: Deref<Target = T> + ?Sized, T: ?Sized,

Source§

type Target = T

🔬This is a nightly-only experimental API. (arbitrary_self_types)
The target type on which the method may be called.
Source§

impl<T> Same for T

Source§

type Output = T

Should always be Self
Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = !

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, !>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> Upcast<T> for T

Source§

fn upcast(&self) -> Option<&T>

Source§

impl<V, T> VZip<V> for T
where V: MultiLane<T>,

Source§

fn vzip(self) -> V

Source§

impl<T> WasmNotSend for T
where T: Send,

Source§

impl<T> WasmNotSendSync for T

Source§

impl<T> WasmNotSync for T
where T: Sync,