pub struct Shadow {
pub color: Color,
pub blur: f64,
pub offset: Vec2,
}Expand description
Drop shadow of a layer.
Fields§
§color: ColorShadow color.
blur: f64Blur standard deviation in local units.
offset: Vec2Offset in local units.
Trait Implementations§
impl StructuralPartialEq for Shadow
Auto Trait Implementations§
impl Freeze for Shadow
impl RefUnwindSafe for Shadow
impl Send for Shadow
impl Sync for Shadow
impl Unpin for Shadow
impl UnsafeUnpin for Shadow
impl UnwindSafe for Shadow
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more