Struct oxc_transform_napi::ReactBindingOptions
source · pub struct ReactBindingOptions {
pub runtime: Option<String>,
pub development: Option<bool>,
pub throw_if_namespace: Option<bool>,
pub pure: Option<bool>,
pub import_source: Option<String>,
pub pragma: Option<String>,
pub pragma_frag: Option<String>,
pub use_built_ins: Option<bool>,
pub use_spread: Option<bool>,
}Fields§
§runtime: Option<String>§development: Option<bool>§throw_if_namespace: Option<bool>§pure: Option<bool>§import_source: Option<String>§pragma: Option<String>§pragma_frag: Option<String>§use_built_ins: Option<bool>§use_spread: Option<bool>Trait Implementations§
source§impl From<ReactBindingOptions> for ReactOptions
impl From<ReactBindingOptions> for ReactOptions
source§fn from(options: ReactBindingOptions) -> Self
fn from(options: ReactBindingOptions) -> Self
Converts to this type from the input type.
source§impl FromNapiValue for ReactBindingOptions
impl FromNapiValue for ReactBindingOptions
source§unsafe fn from_napi_value(env: napi_env, napi_val: napi_value) -> Result<Self>
unsafe fn from_napi_value(env: napi_env, napi_val: napi_value) -> Result<Self>
Safety Read more
fn from_unknown(value: JsUnknown) -> Result<Self, Error>
source§impl ToNapiValue for ReactBindingOptions
impl ToNapiValue for ReactBindingOptions
source§unsafe fn to_napi_value(
env: napi_env,
val: ReactBindingOptions,
) -> Result<napi_value>
unsafe fn to_napi_value( env: napi_env, val: ReactBindingOptions, ) -> Result<napi_value>
Safety Read more
source§impl TypeName for ReactBindingOptions
impl TypeName for ReactBindingOptions
source§impl ValidateNapiValue for ReactBindingOptions
impl ValidateNapiValue for ReactBindingOptions
source§unsafe fn validate(
env: *mut napi_env__,
napi_val: *mut napi_value__,
) -> Result<*mut napi_value__, Error>
unsafe fn validate( env: *mut napi_env__, napi_val: *mut napi_value__, ) -> Result<*mut napi_value__, Error>
Safety Read more
Auto Trait Implementations§
impl Freeze for ReactBindingOptions
impl RefUnwindSafe for ReactBindingOptions
impl Send for ReactBindingOptions
impl Sync for ReactBindingOptions
impl Unpin for ReactBindingOptions
impl UnwindSafe for ReactBindingOptions
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source§impl<T> BorrowMut<T> for Twhere
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source§impl<T> IntoEither for T
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if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moresource§impl<T> JsValuesTupleIntoVec for Twhere
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impl<T> JsValuesTupleIntoVec for Twhere
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source§impl<D> OwoColorize for D
impl<D> OwoColorize for D
source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
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source§fn black(&self) -> FgColorDisplay<'_, Black, Self>
fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
source§fn red(&self) -> FgColorDisplay<'_, Red, Self>
fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
source§fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
source§fn green(&self) -> FgColorDisplay<'_, Green, Self>
fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
source§fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
source§fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
source§fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
Change the background color to yellow
source§fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
Change the foreground color to blue
source§fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
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Change the foreground color to magenta
source§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
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source§fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
source§fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to purple
source§fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
Change the foreground color to cyan
source§fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
Change the background color to cyan
source§fn white(&self) -> FgColorDisplay<'_, White, Self>
fn white(&self) -> FgColorDisplay<'_, White, Self>
Change the foreground color to white
source§fn on_white(&self) -> BgColorDisplay<'_, White, Self>
fn on_white(&self) -> BgColorDisplay<'_, White, Self>
Change the background color to white
source§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
source§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
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source§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
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Change the foreground color to bright black
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Change the foreground color to bright yellow
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Change the foreground color to bright cyan
source§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
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source§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
source§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
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source§fn bold(&self) -> BoldDisplay<'_, Self>
fn bold(&self) -> BoldDisplay<'_, Self>
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source§fn dimmed(&self) -> DimDisplay<'_, Self>
fn dimmed(&self) -> DimDisplay<'_, Self>
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source§fn underline(&self) -> UnderlineDisplay<'_, Self>
fn underline(&self) -> UnderlineDisplay<'_, Self>
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source§fn blink(&self) -> BlinkDisplay<'_, Self>
fn blink(&self) -> BlinkDisplay<'_, Self>
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source§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
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source§fn reversed(&self) -> ReversedDisplay<'_, Self>
fn reversed(&self) -> ReversedDisplay<'_, Self>
Swap the foreground and background colors
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source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
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a color-specific method, such as OwoColorize::on_yellow, Read moresource§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the foreground color to a specific RGB value.
source§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
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source§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
source§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.