#[repr(u8)]pub enum AssignmentOperator {
Show 16 variants
Assign = 0,
Addition = 1,
Subtraction = 2,
Multiplication = 3,
Division = 4,
Remainder = 5,
Exponential = 6,
ShiftLeft = 7,
ShiftRight = 8,
ShiftRightZeroFill = 9,
BitwiseOR = 10,
BitwiseXOR = 11,
BitwiseAnd = 12,
LogicalOr = 13,
LogicalAnd = 14,
LogicalNullish = 15,
}Expand description
Variants§
Assign = 0
=
Addition = 1
+=
Subtraction = 2
-=
Multiplication = 3
*=
Division = 4
/=
Remainder = 5
%=
Exponential = 6
**=
ShiftLeft = 7
<<=
ShiftRight = 8
>>=
ShiftRightZeroFill = 9
>>>=
BitwiseOR = 10
|=
BitwiseXOR = 11
^=
BitwiseAnd = 12
&=
LogicalOr = 13
||=
LogicalAnd = 14
&&=
LogicalNullish = 15
??=
Implementations§
Source§impl AssignmentOperator
impl AssignmentOperator
Sourcepub fn is_logical(self) -> bool
pub fn is_logical(self) -> bool
Returns true for ’||=, &&=, and ??=`.
Sourcepub fn is_arithmetic(self) -> bool
pub fn is_arithmetic(self) -> bool
Returns true for +=, -=, *=, /=, %=, and **=.
Sourcepub fn is_bitwise(self) -> bool
pub fn is_bitwise(self) -> bool
Returns true for |=, ^=, &=, <<=, >>=, and >>>=.
Sourcepub fn to_logical_operator(self) -> Option<LogicalOperator>
pub fn to_logical_operator(self) -> Option<LogicalOperator>
Get LogicalOperator corresponding to this AssignmentOperator.
Sourcepub fn to_binary_operator(self) -> Option<BinaryOperator>
pub fn to_binary_operator(self) -> Option<BinaryOperator>
Get BinaryOperator corresponding to this AssignmentOperator.
Trait Implementations§
Source§impl Clone for AssignmentOperator
impl Clone for AssignmentOperator
Source§fn clone(&self) -> AssignmentOperator
fn clone(&self) -> AssignmentOperator
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<'new_alloc> CloneIn<'new_alloc> for AssignmentOperator
impl<'new_alloc> CloneIn<'new_alloc> for AssignmentOperator
Source§type Cloned = AssignmentOperator
type Cloned = AssignmentOperator
The type of the cloned object. Read more
Source§fn clone_in(&self, allocator: &'new_alloc Allocator) -> Self::Cloned
fn clone_in(&self, allocator: &'new_alloc Allocator) -> Self::Cloned
Clone
self into the given allocator. allocator may be the same one
that self is already in.Source§fn clone_in_with_semantic_ids(
&self,
allocator: &'new_alloc Allocator,
) -> Self::Cloned
fn clone_in_with_semantic_ids( &self, allocator: &'new_alloc Allocator, ) -> Self::Cloned
Almost identical as
clone_in, but for some special type, it will also clone the semantic ids.
Please use this method only if you make sure semantic info is synced with the ast node.Source§impl ContentEq for AssignmentOperator
impl ContentEq for AssignmentOperator
Source§fn content_eq(&self, other: &Self) -> bool
fn content_eq(&self, other: &Self) -> bool
This method tests for contents of
self and other to be equal.Source§fn content_ne(&self, other: &Self) -> bool
fn content_ne(&self, other: &Self) -> bool
This method tests for contents of
self and other not to be equal.
The default implementation is almost always
sufficient, and should not be overridden without very good reason.Source§impl Debug for AssignmentOperator
impl Debug for AssignmentOperator
Source§impl<'a> Dummy<'a> for AssignmentOperator
impl<'a> Dummy<'a> for AssignmentOperator
Source§fn dummy(allocator: &'a Allocator) -> Self
fn dummy(allocator: &'a Allocator) -> Self
Create a dummy AssignmentOperator.
Does not allocate any data into arena.
Source§impl PartialEq for AssignmentOperator
impl PartialEq for AssignmentOperator
impl Copy for AssignmentOperator
impl Eq for AssignmentOperator
impl StructuralPartialEq for AssignmentOperator
Auto Trait Implementations§
impl Freeze for AssignmentOperator
impl RefUnwindSafe for AssignmentOperator
impl Send for AssignmentOperator
impl Sync for AssignmentOperator
impl Unpin for AssignmentOperator
impl UnwindSafe for AssignmentOperator
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
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Source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
Source§fn black(&self) -> FgColorDisplay<'_, Black, Self>
fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
Source§fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
Source§fn green(&self) -> FgColorDisplay<'_, Green, Self>
fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
Source§fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
Source§fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
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Change the foreground color to purple
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Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>
Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>
Change the background color to white
Source§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
Source§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
Source§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
Source§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
Source§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
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Change the background color to bright red
Source§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
Source§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
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Change the foreground color to bright yellow
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Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
Source§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
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Change the foreground color to bright magenta
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Change the foreground color to bright purple
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Change the foreground color to bright white
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Change the background color to bright white
Source§fn bold(&self) -> BoldDisplay<'_, Self>
fn bold(&self) -> BoldDisplay<'_, Self>
Make the text bold
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Make the text dim
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Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>
Make the text underlined
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Make the text blink
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Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>
Swap the foreground and background colors
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Source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
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Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
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Color: DynColor,
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Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg or
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&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the foreground color to a specific RGB value.
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&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the background color to a specific RGB value.
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Sets the foreground color to an RGB value.
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Sets the background color to an RGB value.