Struct oxc_regular_expression::Parser

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pub struct Parser<'a> { /* private fields */ }
Expand description

LiteralParser

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impl<'a> Parser<'a>

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pub fn new( allocator: &'a Allocator, source_text: &'a str, options: ParserOptions, ) -> Self

Examples found in repository?
examples/parse_literal.rs (line 46)
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fn main() {
    let allocator = Allocator::default();

    for source_text in [
        "/ab/",
        "/abc/i",
        "/abcd/igv",
        "/emo👈🏻ji/u",
        "/ab|c/i",
        "/a|b+|c/i",
        "/a{0}|b{1,2}|c{3,}/i",
        "/(?=a)|(?<=b)|(?!c)|(?<!d)/i",
        r"/\n\cM\0\x41\./",
        r"/\n\cM\0\x41\u1234\./u",
        r"/\n\cM\0\x41\u{1f600}\./u",
        r"/a\k<f>x\1c/u",
        r"/(cg)(?<n>cg)(?:g)/",
        r"/{3}/", // Error
        r"/Em🥹j/",
        r"/^(?=ab)\b(?!cd)(?<=ef)\B(?<!gh)$/",
        r"/^(?<!ab)$/",
        r"/a)/", // Error
        r"/c]/",
        r"/[abc]/",
        r"/[|\]]/",
        r"/[a&&b]/v",
        r"/[a--b]/v",
        r"/[a&&&]/v", // Error
        r"/[a---]/v", // Error
        r"/[^a--b--c]/v",
        r"/[a[b[c[d[e[f[g[h[i[j[k[l]]]]]]]]]]]]/v",
        r"/[\q{abc|d|e|}]/v",
        r"/\p{Basic_Emoji}/v",
        r"/\p{Basic_Emoji}/u", // Error
        r"/[[^\q{}]]/v",       // Error
        r"/(?<a>)(?<a>)/",     // Error
        r"/(?noname)/v",       // Error
        r"/[\bb]/",
    ] {
        println!("Parse: {source_text}");
        let parser = Parser::new(&allocator, source_text, ParserOptions::default());
        let ret = parser.parse();

        match ret {
            Ok(ast::RegularExpression { pattern, flags, .. }) => {
                println!("✨ {}", pattern.span.source_text(source_text));
                println!("{pattern:#?}");
                println!("✨ {}", flags.span.source_text(source_text));
                println!("{flags:?}");
            }
            Err(error) => {
                let error = error.with_source_code(source_text);
                println!("💥 {error:?}");
            }
        }
        println!();
    }
}
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pub fn parse(self) -> Result<RegularExpression<'a>>

Examples found in repository?
examples/parse_literal.rs (line 47)
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fn main() {
    let allocator = Allocator::default();

    for source_text in [
        "/ab/",
        "/abc/i",
        "/abcd/igv",
        "/emo👈🏻ji/u",
        "/ab|c/i",
        "/a|b+|c/i",
        "/a{0}|b{1,2}|c{3,}/i",
        "/(?=a)|(?<=b)|(?!c)|(?<!d)/i",
        r"/\n\cM\0\x41\./",
        r"/\n\cM\0\x41\u1234\./u",
        r"/\n\cM\0\x41\u{1f600}\./u",
        r"/a\k<f>x\1c/u",
        r"/(cg)(?<n>cg)(?:g)/",
        r"/{3}/", // Error
        r"/Em🥹j/",
        r"/^(?=ab)\b(?!cd)(?<=ef)\B(?<!gh)$/",
        r"/^(?<!ab)$/",
        r"/a)/", // Error
        r"/c]/",
        r"/[abc]/",
        r"/[|\]]/",
        r"/[a&&b]/v",
        r"/[a--b]/v",
        r"/[a&&&]/v", // Error
        r"/[a---]/v", // Error
        r"/[^a--b--c]/v",
        r"/[a[b[c[d[e[f[g[h[i[j[k[l]]]]]]]]]]]]/v",
        r"/[\q{abc|d|e|}]/v",
        r"/\p{Basic_Emoji}/v",
        r"/\p{Basic_Emoji}/u", // Error
        r"/[[^\q{}]]/v",       // Error
        r"/(?<a>)(?<a>)/",     // Error
        r"/(?noname)/v",       // Error
        r"/[\bb]/",
    ] {
        println!("Parse: {source_text}");
        let parser = Parser::new(&allocator, source_text, ParserOptions::default());
        let ret = parser.parse();

        match ret {
            Ok(ast::RegularExpression { pattern, flags, .. }) => {
                println!("✨ {}", pattern.span.source_text(source_text));
                println!("{pattern:#?}");
                println!("✨ {}", flags.span.source_text(source_text));
                println!("{flags:?}");
            }
            Err(error) => {
                let error = error.with_source_code(source_text);
                println!("💥 {error:?}");
            }
        }
        println!();
    }
}

Auto Trait Implementations§

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impl<'a> Freeze for Parser<'a>

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impl<'a> !RefUnwindSafe for Parser<'a>

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impl<'a> !Send for Parser<'a>

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impl<'a> !Sync for Parser<'a>

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impl<'a> Unpin for Parser<'a>

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impl<'a> !UnwindSafe for Parser<'a>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<'a, T> FromIn<'a, T> for T

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fn from_in(t: T, _: &'a Allocator) -> T

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<'a, T, U> IntoIn<'a, U> for T
where U: FromIn<'a, T>,

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fn into_in(self, allocator: &'a Allocator) -> U

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text italicized
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.