pub struct ControlFlowGraph {
pub graph: Graph<BasicBlockId, EdgeType>,
pub basic_blocks: IndexVec<BasicBlockId, BasicBlock>,
}
Fields§
§graph: Graph<BasicBlockId, EdgeType>
§basic_blocks: IndexVec<BasicBlockId, BasicBlock>
Implementations§
Source§impl ControlFlowGraph
impl ControlFlowGraph
pub fn graph(&self) -> &Graph<BasicBlockId, EdgeType>
Sourcepub fn basic_block(&self, id: NodeIndex) -> &BasicBlock
pub fn basic_block(&self, id: NodeIndex) -> &BasicBlock
§Panics
Sourcepub fn basic_block_mut(&mut self, id: NodeIndex) -> &mut BasicBlock
pub fn basic_block_mut(&mut self, id: NodeIndex) -> &mut BasicBlock
§Panics
pub fn is_reachable(&self, from: NodeIndex, to: NodeIndex) -> bool
pub fn is_reachable_filtered<F>( &self, from: NodeIndex, to: NodeIndex, filter: F, ) -> bool
Sourcepub fn is_infinite_loop_start<F>(
&self,
node: NodeIndex,
try_eval_const_condition: F,
) -> Option<(NodeIndex, NodeIndex)>
pub fn is_infinite_loop_start<F>( &self, node: NodeIndex, try_eval_const_condition: F, ) -> Option<(NodeIndex, NodeIndex)>
Returns None
the given node isn’t the cyclic point of an infinite loop.
Otherwise returns Some(loop_start, loop_end)
.
§Panics
- There should only be one backedge to each basic block.
pub fn is_cyclic(&self, node: NodeIndex) -> bool
Trait Implementations§
Source§impl Debug for ControlFlowGraph
impl Debug for ControlFlowGraph
Source§impl DebugDot for ControlFlowGraph
impl DebugDot for ControlFlowGraph
fn debug_dot(&self, ctx: DebugDotContext<'_, '_>) -> String
Source§impl DisplayDot for ControlFlowGraph
impl DisplayDot for ControlFlowGraph
fn display_dot(&self) -> String
Auto Trait Implementations§
impl Freeze for ControlFlowGraph
impl RefUnwindSafe for ControlFlowGraph
impl Send for ControlFlowGraph
impl Sync for ControlFlowGraph
impl Unpin for ControlFlowGraph
impl UnwindSafe for ControlFlowGraph
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