#[repr(C, u8)]pub enum JSXMemberExpressionObject<'a> {
IdentifierReference(Box<'a, IdentifierReference<'a>>),
MemberExpression(Box<'a, JSXMemberExpression<'a>>),
ThisExpression(Box<'a, ThisExpression>),
}
Expand description
JSX Member Expression Object
Part of a JSXMemberExpression
. This is the object being accessed in
namespace-like JSX tag names.
§Example
const x = <Apple.Orange />
// ^^^^^ IdentifierReference
const y = <Apple.Orange.Banana />
// ^^^^^^^^^^^^ MemberExpression
const z = <this.Orange />
// ^^^^ ThisExpression
Variants§
IdentifierReference(Box<'a, IdentifierReference<'a>>)
<Apple.Orange />
MemberExpression(Box<'a, JSXMemberExpression<'a>>)
<Apple.Orange.Banana />
ThisExpression(Box<'a, ThisExpression>)
<this.Orange />
Implementations§
Source§impl<'a> JSXMemberExpressionObject<'a>
impl<'a> JSXMemberExpressionObject<'a>
Sourcepub fn get_identifier(&self) -> Option<&IdentifierReference<'a>>
pub fn get_identifier(&self) -> Option<&IdentifierReference<'a>>
Get the identifier being referenced, if there is one.
e.g. Foo
in <Foo.bar>
or <Foo.bar.qux>
.
Returns None
if the root of the JSXMemberExpressionObject
is this
e.g. <this.bar>
or <this.bar.qux>
.
Trait Implementations§
Source§impl<'new_alloc> CloneIn<'new_alloc> for JSXMemberExpressionObject<'_>
impl<'new_alloc> CloneIn<'new_alloc> for JSXMemberExpressionObject<'_>
Source§type Cloned = JSXMemberExpressionObject<'new_alloc>
type Cloned = JSXMemberExpressionObject<'new_alloc>
The type of the cloned object. Read more
Source§fn clone_in(
&self,
allocator: &'new_alloc Allocator,
) -> <JSXMemberExpressionObject<'_> as CloneIn<'new_alloc>>::Cloned
fn clone_in( &self, allocator: &'new_alloc Allocator, ) -> <JSXMemberExpressionObject<'_> as CloneIn<'new_alloc>>::Cloned
Clone
self
into the given allocator
. allocator
may be the same one
that self
is already in.Source§fn clone_in_with_semantic_ids(
&self,
allocator: &'new_alloc Allocator,
) -> <JSXMemberExpressionObject<'_> as CloneIn<'new_alloc>>::Cloned
fn clone_in_with_semantic_ids( &self, allocator: &'new_alloc Allocator, ) -> <JSXMemberExpressionObject<'_> as CloneIn<'new_alloc>>::Cloned
Almost identical as
clone_in
, but for some special type, it will also clone the semantic ids.
Please use this method only if you make sure semantic info is synced with the ast node.Source§impl ContentEq for JSXMemberExpressionObject<'_>
impl ContentEq for JSXMemberExpressionObject<'_>
Source§fn content_eq(&self, other: &JSXMemberExpressionObject<'_>) -> bool
fn content_eq(&self, other: &JSXMemberExpressionObject<'_>) -> bool
This method tests for contents of
self
and other
to be equal.Source§fn content_ne(&self, other: &Self) -> bool
fn content_ne(&self, other: &Self) -> bool
This method tests for contents of
self
and other
not to be equal.
The default implementation is almost always
sufficient, and should not be overridden without very good reason.Source§impl<'a> Debug for JSXMemberExpressionObject<'a>
impl<'a> Debug for JSXMemberExpressionObject<'a>
Source§impl Display for JSXMemberExpressionObject<'_>
impl Display for JSXMemberExpressionObject<'_>
Source§impl<'a> Dummy<'a> for JSXMemberExpressionObject<'a>
impl<'a> Dummy<'a> for JSXMemberExpressionObject<'a>
Source§fn dummy(allocator: &'a Allocator) -> JSXMemberExpressionObject<'a>
fn dummy(allocator: &'a Allocator) -> JSXMemberExpressionObject<'a>
Create a dummy JSXMemberExpressionObject
.
Has cost of making 1 allocation (8 bytes).
Source§impl ESTree for JSXMemberExpressionObject<'_>
impl ESTree for JSXMemberExpressionObject<'_>
fn serialize<S>(&self, serializer: S)where
S: Serializer,
Source§impl<'a> GatherNodeParts<'a> for JSXMemberExpressionObject<'a>
impl<'a> GatherNodeParts<'a> for JSXMemberExpressionObject<'a>
Source§impl Gen for JSXMemberExpressionObject<'_>
impl Gen for JSXMemberExpressionObject<'_>
Source§impl GetAddress for JSXMemberExpressionObject<'_>
impl GetAddress for JSXMemberExpressionObject<'_>
Source§impl GetSpan for JSXMemberExpressionObject<'_>
impl GetSpan for JSXMemberExpressionObject<'_>
Source§impl GetSpanMut for JSXMemberExpressionObject<'_>
impl GetSpanMut for JSXMemberExpressionObject<'_>
Source§impl<'a> TakeIn<'a> for JSXMemberExpressionObject<'a>
impl<'a> TakeIn<'a> for JSXMemberExpressionObject<'a>
Source§fn take_in<A>(&mut self, allocator_accessor: A) -> Selfwhere
A: AllocatorAccessor<'a>,
fn take_in<A>(&mut self, allocator_accessor: A) -> Selfwhere
A: AllocatorAccessor<'a>,
Replace node with a dummy.
Source§fn take_in_box<A>(&mut self, allocator_accessor: A) -> Box<'a, Self>where
A: AllocatorAccessor<'a>,
fn take_in_box<A>(&mut self, allocator_accessor: A) -> Box<'a, Self>where
A: AllocatorAccessor<'a>,
Replace node with a boxed dummy.
Auto Trait Implementations§
impl<'a> Freeze for JSXMemberExpressionObject<'a>
impl<'a> !RefUnwindSafe for JSXMemberExpressionObject<'a>
impl<'a> !Send for JSXMemberExpressionObject<'a>
impl<'a> !Sync for JSXMemberExpressionObject<'a>
impl<'a> Unpin for JSXMemberExpressionObject<'a>
impl<'a> !UnwindSafe for JSXMemberExpressionObject<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<D> OwoColorize for D
impl<D> OwoColorize for D
Source§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
Source§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
Source§fn black(&self) -> FgColorDisplay<'_, Black, Self>
fn black(&self) -> FgColorDisplay<'_, Black, Self>
Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>
Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>
Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>
Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>
Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>
Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>
Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>
Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>
Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>
Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>
Change the foreground color to purple
Source§fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>
Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>
Change the background color to cyan
Source§fn white(&self) -> FgColorDisplay<'_, White, Self>
fn white(&self) -> FgColorDisplay<'_, White, Self>
Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>
Change the background color to white
Source§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
Source§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
Source§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
Source§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
Source§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
Source§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
Source§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
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Change the background color to bright blue
Source§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
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Change the foreground color to bright magenta
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Change the background color to bright magenta
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Change the foreground color to bright purple
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Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
Source§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
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Change the background color to bright white
Source§fn bold(&self) -> BoldDisplay<'_, Self>
fn bold(&self) -> BoldDisplay<'_, Self>
Make the text bold
Source§fn dimmed(&self) -> DimDisplay<'_, Self>
fn dimmed(&self) -> DimDisplay<'_, Self>
Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>
Make the text italicized
Source§fn underline(&self) -> UnderlineDisplay<'_, Self>
fn underline(&self) -> UnderlineDisplay<'_, Self>
Make the text underlined
Source§fn blink(&self) -> BlinkDisplay<'_, Self>
fn blink(&self) -> BlinkDisplay<'_, Self>
Make the text blink
Source§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Source§fn reversed(&self) -> ReversedDisplay<'_, Self>
fn reversed(&self) -> ReversedDisplay<'_, Self>
Swap the foreground and background colors
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Source§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
Source§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either
OwoColorize::fg
or
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, Read moreSource§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either
OwoColorize::bg
or
a color-specific method, such as OwoColorize::on_yellow
, Read moreSource§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the foreground color to a specific RGB value.
Source§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
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Set the background color to a specific RGB value.
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Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.
Source§impl<T> ToCompactString for Twhere
T: Display,
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Converts the given value to a
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