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Vector3

Struct Vector3 

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pub struct Vector3 {
    pub x: f64,
    pub y: f64,
    pub z: f64,
}
Expand description

3-component vector. Maps to Foam::vector (Foam::Vector<scalar>). Component layout: x, y, z.

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§x: f64§y: f64§z: f64

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impl Vector3

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pub const ZERO: Self

Zero vector (0, 0, 0).

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pub const ONE: Self

Vector of ones (1, 1, 1).

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pub const X: Self

Unit vector along the x axis (1, 0, 0).

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pub const Y: Self

Unit vector along the y axis (0, 1, 0).

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pub const Z: Self

Unit vector along the z axis (0, 0, 1).

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pub fn new(x: f64, y: f64, z: f64) -> Self

Construct a vector from its x, y, z components.

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pub fn mag_sqr(self) -> f64

Squared magnitude: |v|² = x² + y² + z²

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pub fn mag(self) -> f64

Magnitude: |v|

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pub fn dist_sqr(self, other: Self) -> f64

Squared distance to another vector

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pub fn dist(self, other: Self) -> f64

Distance to another vector

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pub fn dot(self, other: Self) -> f64

Dot (inner) product. C++ operator&(Vector, Vector).

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pub fn cross(self, other: Self) -> Self

Cross product. C++ operator^(Vector, Vector).

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pub fn normalise(self, tol: f64) -> Self

Normalise to unit vector; returns zero if |v| < tol.

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pub fn remove_collinear(self, unit_vec: Self) -> Self

Remove the component collinear with unit_vec: self - (self·unit) * unit.

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pub fn lerp(a: Self, b: Self, t: f64) -> Self

Linear interpolation: (1-t)*a + t*b.

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impl Add for Vector3

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type Output = Vector3

The resulting type after applying the + operator.
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fn add(self, r: Self) -> Self

Performs the + operation. Read more
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impl AddAssign for Vector3

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fn add_assign(&mut self, r: Self)

Performs the += operation. Read more
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impl Clone for Vector3

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for Vector3

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impl Debug for Vector3

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Vector3

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl Div<f64> for Vector3

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type Output = Vector3

The resulting type after applying the / operator.
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fn div(self, s: f64) -> Self

Performs the / operation. Read more
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impl DivAssign<f64> for Vector3

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fn div_assign(&mut self, s: f64)

Performs the /= operation. Read more
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impl Mul for Vector3

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type Output = Tensor

The resulting type after applying the * operator.
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fn mul(self, v: Vector3) -> Tensor

Performs the * operation. Read more
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impl Mul<Vector3> for f64

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type Output = Vector3

The resulting type after applying the * operator.
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fn mul(self, v: Vector3) -> Vector3

Performs the * operation. Read more
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impl Mul<f64> for Vector3

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type Output = Vector3

The resulting type after applying the * operator.
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fn mul(self, s: f64) -> Self

Performs the * operation. Read more
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impl MulAssign<f64> for Vector3

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fn mul_assign(&mut self, s: f64)

Performs the *= operation. Read more
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impl Neg for Vector3

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type Output = Vector3

The resulting type after applying the - operator.
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fn neg(self) -> Self

Performs the unary - operation. Read more
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impl PartialEq for Vector3

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fn eq(&self, other: &Self) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for Vector3

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impl Sub for Vector3

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type Output = Vector3

The resulting type after applying the - operator.
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fn sub(self, r: Self) -> Self

Performs the - operation. Read more
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impl SubAssign for Vector3

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fn sub_assign(&mut self, r: Self)

Performs the -= operation. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.