pub struct Item { /* private fields */ }
Trait Implementations
sourceimpl<'de> Deserialize<'de> for Item
impl<'de> Deserialize<'de> for Item
sourcefn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl DynCast<<dyn OutlineTrait + 'static as GetDynCastConfig<dyn OutlineTrait + 'static>>::Config> for Item
impl DynCast<<dyn OutlineTrait + 'static as GetDynCastConfig<dyn OutlineTrait + 'static>>::Config> for Item
sourcefn dyn_cast_ref(
&self
) -> Result<&<<dyn OutlineTrait + 'static as GetDynCastConfig<dyn OutlineTrait + 'static>>::Config as DynCastConfig>::Target, &<<dyn OutlineTrait + 'static as GetDynCastConfig<dyn OutlineTrait + 'static>>::Config as DynCastConfig>::Source>
fn dyn_cast_ref(
&self
) -> Result<&<<dyn OutlineTrait + 'static as GetDynCastConfig<dyn OutlineTrait + 'static>>::Config as DynCastConfig>::Target, &<<dyn OutlineTrait + 'static as GetDynCastConfig<dyn OutlineTrait + 'static>>::Config as DynCastConfig>::Source>
Cast a shared reference of this trait object to another trait object.
sourcefn dyn_cast_mut(
&mut self
) -> Result<&mut <<dyn OutlineTrait + 'static as GetDynCastConfig<dyn OutlineTrait + 'static>>::Config as DynCastConfig>::Target, &mut <<dyn OutlineTrait + 'static as GetDynCastConfig<dyn OutlineTrait + 'static>>::Config as DynCastConfig>::Source>
fn dyn_cast_mut(
&mut self
) -> Result<&mut <<dyn OutlineTrait + 'static as GetDynCastConfig<dyn OutlineTrait + 'static>>::Config as DynCastConfig>::Target, &mut <<dyn OutlineTrait + 'static as GetDynCastConfig<dyn OutlineTrait + 'static>>::Config as DynCastConfig>::Source>
Cast a mutable/unique reference of this trait object to another trait object.
sourcefn dyn_cast_boxed(
self: Box<Self>
) -> Result<Box<<<dyn OutlineTrait + 'static as GetDynCastConfig<dyn OutlineTrait + 'static>>::Config as DynCastConfig>::Target>, Box<<<dyn OutlineTrait + 'static as GetDynCastConfig<dyn OutlineTrait + 'static>>::Config as DynCastConfig>::Source>>
fn dyn_cast_boxed(
self: Box<Self>
) -> Result<Box<<<dyn OutlineTrait + 'static as GetDynCastConfig<dyn OutlineTrait + 'static>>::Config as DynCastConfig>::Target>, Box<<<dyn OutlineTrait + 'static as GetDynCastConfig<dyn OutlineTrait + 'static>>::Config as DynCastConfig>::Source>>
Cast a boxed trait object to another trait object.
sourcefn dyn_cast_rc(
self: Rc<Self>
) -> Result<Rc<<<dyn OutlineTrait + 'static as GetDynCastConfig<dyn OutlineTrait + 'static>>::Config as DynCastConfig>::Target>, Rc<<<dyn OutlineTrait + 'static as GetDynCastConfig<dyn OutlineTrait + 'static>>::Config as DynCastConfig>::Source>>
fn dyn_cast_rc(
self: Rc<Self>
) -> Result<Rc<<<dyn OutlineTrait + 'static as GetDynCastConfig<dyn OutlineTrait + 'static>>::Config as DynCastConfig>::Target>, Rc<<<dyn OutlineTrait + 'static as GetDynCastConfig<dyn OutlineTrait + 'static>>::Config as DynCastConfig>::Source>>
Cast a reference counted trait object to another trait object.
sourcefn dyn_cast_arc(
self: Arc<Self>
) -> Result<Arc<<<dyn OutlineTrait + 'static as GetDynCastConfig<dyn OutlineTrait + 'static>>::Config as DynCastConfig>::Target>, Arc<<<dyn OutlineTrait + 'static as GetDynCastConfig<dyn OutlineTrait + 'static>>::Config as DynCastConfig>::Source>>
fn dyn_cast_arc(
self: Arc<Self>
) -> Result<Arc<<<dyn OutlineTrait + 'static as GetDynCastConfig<dyn OutlineTrait + 'static>>::Config as DynCastConfig>::Target>, Arc<<<dyn OutlineTrait + 'static as GetDynCastConfig<dyn OutlineTrait + 'static>>::Config as DynCastConfig>::Source>>
Cast an atomically reference counted trait object to another trait object.
sourceimpl DynCast<<dyn PieceBaseTrait + 'static as GetDynCastConfig<dyn PieceBaseTrait + 'static>>::Config> for Item
impl DynCast<<dyn PieceBaseTrait + 'static as GetDynCastConfig<dyn PieceBaseTrait + 'static>>::Config> for Item
sourcefn dyn_cast_ref(
&self
) -> Result<&<<dyn PieceBaseTrait + 'static as GetDynCastConfig<dyn PieceBaseTrait + 'static>>::Config as DynCastConfig>::Target, &<<dyn PieceBaseTrait + 'static as GetDynCastConfig<dyn PieceBaseTrait + 'static>>::Config as DynCastConfig>::Source>
fn dyn_cast_ref(
&self
) -> Result<&<<dyn PieceBaseTrait + 'static as GetDynCastConfig<dyn PieceBaseTrait + 'static>>::Config as DynCastConfig>::Target, &<<dyn PieceBaseTrait + 'static as GetDynCastConfig<dyn PieceBaseTrait + 'static>>::Config as DynCastConfig>::Source>
Cast a shared reference of this trait object to another trait object.
sourcefn dyn_cast_mut(
&mut self
) -> Result<&mut <<dyn PieceBaseTrait + 'static as GetDynCastConfig<dyn PieceBaseTrait + 'static>>::Config as DynCastConfig>::Target, &mut <<dyn PieceBaseTrait + 'static as GetDynCastConfig<dyn PieceBaseTrait + 'static>>::Config as DynCastConfig>::Source>
fn dyn_cast_mut(
&mut self
) -> Result<&mut <<dyn PieceBaseTrait + 'static as GetDynCastConfig<dyn PieceBaseTrait + 'static>>::Config as DynCastConfig>::Target, &mut <<dyn PieceBaseTrait + 'static as GetDynCastConfig<dyn PieceBaseTrait + 'static>>::Config as DynCastConfig>::Source>
Cast a mutable/unique reference of this trait object to another trait object.
sourcefn dyn_cast_boxed(
self: Box<Self>
) -> Result<Box<<<dyn PieceBaseTrait + 'static as GetDynCastConfig<dyn PieceBaseTrait + 'static>>::Config as DynCastConfig>::Target>, Box<<<dyn PieceBaseTrait + 'static as GetDynCastConfig<dyn PieceBaseTrait + 'static>>::Config as DynCastConfig>::Source>>
fn dyn_cast_boxed(
self: Box<Self>
) -> Result<Box<<<dyn PieceBaseTrait + 'static as GetDynCastConfig<dyn PieceBaseTrait + 'static>>::Config as DynCastConfig>::Target>, Box<<<dyn PieceBaseTrait + 'static as GetDynCastConfig<dyn PieceBaseTrait + 'static>>::Config as DynCastConfig>::Source>>
Cast a boxed trait object to another trait object.
sourcefn dyn_cast_rc(
self: Rc<Self>
) -> Result<Rc<<<dyn PieceBaseTrait + 'static as GetDynCastConfig<dyn PieceBaseTrait + 'static>>::Config as DynCastConfig>::Target>, Rc<<<dyn PieceBaseTrait + 'static as GetDynCastConfig<dyn PieceBaseTrait + 'static>>::Config as DynCastConfig>::Source>>
fn dyn_cast_rc(
self: Rc<Self>
) -> Result<Rc<<<dyn PieceBaseTrait + 'static as GetDynCastConfig<dyn PieceBaseTrait + 'static>>::Config as DynCastConfig>::Target>, Rc<<<dyn PieceBaseTrait + 'static as GetDynCastConfig<dyn PieceBaseTrait + 'static>>::Config as DynCastConfig>::Source>>
Cast a reference counted trait object to another trait object.
sourcefn dyn_cast_arc(
self: Arc<Self>
) -> Result<Arc<<<dyn PieceBaseTrait + 'static as GetDynCastConfig<dyn PieceBaseTrait + 'static>>::Config as DynCastConfig>::Target>, Arc<<<dyn PieceBaseTrait + 'static as GetDynCastConfig<dyn PieceBaseTrait + 'static>>::Config as DynCastConfig>::Source>>
fn dyn_cast_arc(
self: Arc<Self>
) -> Result<Arc<<<dyn PieceBaseTrait + 'static as GetDynCastConfig<dyn PieceBaseTrait + 'static>>::Config as DynCastConfig>::Target>, Arc<<<dyn PieceBaseTrait + 'static as GetDynCastConfig<dyn PieceBaseTrait + 'static>>::Config as DynCastConfig>::Source>>
Cast an atomically reference counted trait object to another trait object.
sourceimpl InertPieceTrait for Item
impl InertPieceTrait for Item
sourcefn svg(
&self,
f: &mut Html,
id: VisiblePieceId,
face: FaceId,
xdata: &PieceXDataState
) -> Result<(), IE>
fn svg(
&self,
f: &mut Html,
id: VisiblePieceId,
face: FaceId,
xdata: &PieceXDataState
) -> Result<(), IE>
When used for occultated version of another object,
face used is always default, regardless of nfaces.
This is always the case for a piece whose PieceSpec::load
returns Some
for occultation, but which does not provide
a nontrivial PieceSpec::load_inert
. Read more
fn describe_html(&self, _: FaceId) -> Result<Html, IE>
sourceimpl OutlineTrait for Item
impl OutlineTrait for Item
sourceimpl PieceBaseTrait for Item
impl PieceBaseTrait for Item
sourceimpl PieceTrait for Item
impl PieceTrait for Item
fn svg_piece(
&self,
f: &mut Html,
gpc: &GPiece,
_gs: &GameState,
vpid: VisiblePieceId
) -> Result<(), IE>
fn describe_html(&self, gpc: &GPiece, _goccults: &GOccults) -> Result<Html, IE>
fn sortkey(&self) -> Option<&str>
fn add_ui_operations(
&self,
_y: ShowUnocculted,
_upd: &mut Vec<UoDescription>,
_gs: &GameState,
_gpc: &GPiece
) -> Result<(), IE>
fn ui_operation(
&self,
_y: ShowUnocculted,
_a: ApiPieceOpArgs<'_>,
_opname: &str,
_wrc: WhatResponseToClientOp
) -> Result<OpOutcomeThunk, ApiPieceOpError>
sourcefn ui_permit_flip(&self, _gpc: &GPiece) -> Result<bool, ApiPieceOpError>
fn ui_permit_flip(&self, _gpc: &GPiece) -> Result<bool, ApiPieceOpError>
Can return false
to mean “I will handle it in ui_operation”
sourcefn held_change_hook(
&self,
_ig: &InstanceRef,
_gplayers: &GPlayers,
_ipieces: &IPieces,
_goccults: &GOccults,
_gpieces: &mut GPieces,
_tpiece: PieceId,
_was_held: Option<PlayerId>
) -> Result<OpHookThunk, IE>
fn held_change_hook(
&self,
_ig: &InstanceRef,
_gplayers: &GPlayers,
_ipieces: &IPieces,
_goccults: &GOccults,
_gpieces: &mut GPieces,
_tpiece: PieceId,
_was_held: Option<PlayerId>
) -> Result<OpHookThunk, IE>
Piece is responsible for dealing with the possibility that they may be occulted! Read more
fn save_reloaded_hook(
&self,
_piece: PieceId,
_gs: &mut GameState,
_ig: &InstanceRef
) -> Result<(), IE>
fn loaded_hook_preview(&self, _gpc: &mut GPiece) -> Result<(), IE>
fn bbox_preview(&self) -> Result<Rect, IE>
sourcefn delete_hook(
&self,
_p: &GPiece,
_gs: &mut GameState
) -> ExecuteGameChangeUpdates
fn delete_hook(
&self,
_p: &GPiece,
_gs: &mut GameState
) -> ExecuteGameChangeUpdates
Not called if the whole game is destroyed. You can use Drop of course but it’s not usually much use since you don’t have a reference to the game or anything. Read more
fn occultation_notify_hook(&self, _piece: PieceId) -> UnpreparedUpdates
fn op_multigrab(
&self,
_a: ApiPieceOpArgs<'_>,
_show: ShowUnocculted,
_qty: MultigrabQty,
_new_z: ShouldSetZLevel
) -> Result<OpOutcomeThunk, ApiPieceOpError>
fn abs_bbox(&self, p: &GPiece) -> Result<Rect, IE>
Auto Trait Implementations
impl !RefUnwindSafe for Item
impl Send for Item
impl Sync for Item
impl Unpin for Item
impl !UnwindSafe for Item
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
sourcefn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>ⓘNotable traits for Box<W, Global>impl<W> Write for Box<W, Global> where
W: Write + ?Sized, impl<R> Read for Box<R, Global> where
R: Read + ?Sized, impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>ⓘNotable traits for Box<W, Global>impl<W> Write for Box<W, Global> where
W: Write + ?Sized, impl<R> Read for Box<R, Global> where
R: Read + ?Sized, impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;
W: Write + ?Sized, impl<R> Read for Box<R, Global> where
R: Read + ?Sized, impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
sourcefn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
sourcefn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
sourcefn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
sourceimpl<T> DowncastSync for T where
T: Any + Send + Sync,
impl<T> DowncastSync for T where
T: Any + Send + Sync,
sourceimpl<A> DynCastExt for A
impl<A> DynCastExt for A
sourcefn dyn_cast<T>(
self
) -> Result<<A as DynCastExtHelper<T>>::Target, <A as DynCastExtHelper<T>>::Source> where
A: DynCastExtHelper<T>,
T: ?Sized,
fn dyn_cast<T>(
self
) -> Result<<A as DynCastExtHelper<T>>::Target, <A as DynCastExtHelper<T>>::Source> where
A: DynCastExtHelper<T>,
T: ?Sized,
Use this to cast from one trait object type to another. Read more
sourcefn dyn_upcast<T>(self) -> <A as DynCastExtAdvHelper<T, T>>::Target where
A: DynCastExtAdvHelper<T, T, Source = <A as DynCastExtAdvHelper<T, T>>::Target>,
T: ?Sized,
fn dyn_upcast<T>(self) -> <A as DynCastExtAdvHelper<T, T>>::Target where
A: DynCastExtAdvHelper<T, T, Source = <A as DynCastExtAdvHelper<T, T>>::Target>,
T: ?Sized,
Use this to upcast a trait to one of its supertraits. Read more
sourcefn dyn_cast_adv<F, T>(
self
) -> Result<<A as DynCastExtAdvHelper<F, T>>::Target, <A as DynCastExtAdvHelper<F, T>>::Source> where
A: DynCastExtAdvHelper<F, T>,
F: ?Sized,
T: ?Sized,
fn dyn_cast_adv<F, T>(
self
) -> Result<<A as DynCastExtAdvHelper<F, T>>::Target, <A as DynCastExtAdvHelper<F, T>>::Source> where
A: DynCastExtAdvHelper<F, T>,
F: ?Sized,
T: ?Sized,
sourcefn dyn_cast_with_config<C>(
self
) -> Result<<A as DynCastExtAdvHelper<<C as DynCastConfig>::Source, <C as DynCastConfig>::Target>>::Target, <A as DynCastExtAdvHelper<<C as DynCastConfig>::Source, <C as DynCastConfig>::Target>>::Source> where
C: DynCastConfig,
A: DynCastExtAdvHelper<<C as DynCastConfig>::Source, <C as DynCastConfig>::Target>,
fn dyn_cast_with_config<C>(
self
) -> Result<<A as DynCastExtAdvHelper<<C as DynCastConfig>::Source, <C as DynCastConfig>::Target>>::Target, <A as DynCastExtAdvHelper<<C as DynCastConfig>::Source, <C as DynCastConfig>::Target>>::Source> where
C: DynCastConfig,
A: DynCastExtAdvHelper<<C as DynCastConfig>::Source, <C as DynCastConfig>::Target>,
Use this to cast from one trait object type to another. With this method the type parameter is a config type that uniquely specifies which cast should be preformed. Read more