pub struct ServerConfig {Show 24 fields
pub command_socket: String,
pub debug: bool,
pub listen: Vec<SocketAddr>,
pub public_url: String,
pub sse_wildcard_url: Option<(String, String)>,
pub template_dir: String,
pub nwtemplate_dir: String,
pub wasm_dir: String,
pub libexec_dir: String,
pub usvg_bin: String,
pub bundled_sources: String,
pub shapelibs: Vec<ShapelibConfig1>,
pub specs_dir: String,
pub sendmail: String,
pub ssh_proxy_bin: String,
pub ssh_proxy_uid: Uid,
pub ssh_restrictions: String,
pub authorized_keys: String,
pub authorized_keys_include: String,
pub debug_js_inject: Arc<String>,
pub check_bundled_sources: bool,
pub game_rng: RngWrap,
pub global_clock: GlobalClock,
pub prctx: PathResolveContext,
/* private fields */
}Fields§
§command_socket: String§debug: bool§listen: Vec<SocketAddr>§public_url: String§sse_wildcard_url: Option<(String, String)>§template_dir: String§nwtemplate_dir: String§wasm_dir: String§libexec_dir: String§usvg_bin: String§bundled_sources: String§shapelibs: Vec<ShapelibConfig1>§specs_dir: String§sendmail: String§ssh_proxy_bin: String§ssh_proxy_uid: Uid§ssh_restrictions: String§debug_js_inject: Arc<String>§check_bundled_sources: bool§game_rng: RngWrap§global_clock: GlobalClock§prctx: PathResolveContextImplementations§
Trait Implementations§
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impl !Freeze for ServerConfig
impl !RefUnwindSafe for ServerConfig
impl Send for ServerConfig
impl Sync for ServerConfig
impl Unpin for ServerConfig
impl UnsafeUnpin for ServerConfig
impl UnwindSafe for ServerConfig
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