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GenericSimpleShape

Struct GenericSimpleShape 

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pub struct GenericSimpleShape<Desc, Outl> {
    pub desc: Desc,
    pub edges: IndexVec<FaceId, Html>,
    pub edge_width: f64,
    pub itemname: String,
    pub outline: Outl,
    /* private fields */
}

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§desc: Desc§edges: IndexVec<FaceId, Html>§edge_width: f64§itemname: String§outline: Outl

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impl<Desc, Outl> GenericSimpleShape<Desc, Outl>
where Outl: 'static + OutlineTrait, Desc: Debug + Send + Sync + 'static,

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pub fn count_faces(&self) -> u8

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pub fn itemname(&self) -> &str

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pub fn new( desc: Desc, outline: Outl, def_itemname: &str, common: &SimpleCommon, ) -> Result<GenericSimpleShape<Desc, Outl>, SpecError>

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pub fn svg_piece_raw( &self, f: &mut Html, face: FaceId, stroke_attrs_hook: &mut dyn FnMut(&mut Html) -> Result<(), InternalError>, ) -> Result<(), InternalError>

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impl<Desc, Outl> Debug for GenericSimpleShape<Desc, Outl>
where Desc: Debug, Outl: Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<Desc, Outl> DerivedDynCast<ConcreteDynCastConfig<dyn OutlineTrait, dyn OutlineTrait>, <dyn OutlineTrait as GetDynCastConfig<dyn OutlineTrait>>::Config> for GenericSimpleShape<Desc, Outl>
where Desc: Debug + Send + Sync + 'static, Outl: OutlineTrait + 'static,

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fn derived_dyn_cast_ref( &self, ) -> Result<&(dyn OutlineTrait + 'static), &(dyn OutlineTrait + 'static)>

Cast a shared reference of this trait object to another trait object.
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fn derived_dyn_cast_mut( &mut self, ) -> Result<&mut (dyn OutlineTrait + 'static), &mut (dyn OutlineTrait + 'static)>

Cast a mutable/unique reference of this trait object to another trait object.
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fn derived_dyn_cast_boxed( self: Box<GenericSimpleShape<Desc, Outl>>, ) -> Result<Box<dyn OutlineTrait>, Box<dyn OutlineTrait>>

Cast a boxed trait object to another trait object.
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fn derived_dyn_cast_rc( self: Rc<GenericSimpleShape<Desc, Outl>>, ) -> Result<Rc<dyn OutlineTrait>, Rc<dyn OutlineTrait>>

Cast a reference counted trait object to another trait object.
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fn derived_dyn_cast_arc( self: Arc<GenericSimpleShape<Desc, Outl>>, ) -> Result<Arc<dyn OutlineTrait>, Arc<dyn OutlineTrait>>

Cast an atomically reference counted trait object to another trait object.
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impl<'de, Desc, Outl> Deserialize<'de> for GenericSimpleShape<Desc, Outl>
where Desc: Deserialize<'de>, Outl: Deserialize<'de>,

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fn deserialize<__D>( __deserializer: __D, ) -> Result<GenericSimpleShape<Desc, Outl>, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl DynCast<<dyn PieceBaseTrait as GetDynCastConfig<dyn PieceBaseTrait>>::Config> for GenericSimpleShape<Html, Outline>

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fn dyn_cast_ref( &self, ) -> Result<&<<dyn PieceBaseTrait as GetDynCastConfig<dyn PieceBaseTrait>>::Config as DynCastConfig>::Target, &<<dyn PieceBaseTrait as GetDynCastConfig<dyn PieceBaseTrait>>::Config as DynCastConfig>::Source>

Cast a shared reference of this trait object to another trait object.
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fn dyn_cast_mut( &mut self, ) -> Result<&mut <<dyn PieceBaseTrait as GetDynCastConfig<dyn PieceBaseTrait>>::Config as DynCastConfig>::Target, &mut <<dyn PieceBaseTrait as GetDynCastConfig<dyn PieceBaseTrait>>::Config as DynCastConfig>::Source>

Cast a mutable/unique reference of this trait object to another trait object.
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fn dyn_cast_boxed( self: Box<GenericSimpleShape<Html, Outline>>, ) -> Result<Box<<<dyn PieceBaseTrait as GetDynCastConfig<dyn PieceBaseTrait>>::Config as DynCastConfig>::Target>, Box<<<dyn PieceBaseTrait as GetDynCastConfig<dyn PieceBaseTrait>>::Config as DynCastConfig>::Source>>

Cast a boxed trait object to another trait object.
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fn dyn_cast_rc( self: Rc<GenericSimpleShape<Html, Outline>>, ) -> Result<Rc<<<dyn PieceBaseTrait as GetDynCastConfig<dyn PieceBaseTrait>>::Config as DynCastConfig>::Target>, Rc<<<dyn PieceBaseTrait as GetDynCastConfig<dyn PieceBaseTrait>>::Config as DynCastConfig>::Source>>

Cast a reference counted trait object to another trait object.
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fn dyn_cast_arc( self: Arc<GenericSimpleShape<Html, Outline>>, ) -> Result<Arc<<<dyn PieceBaseTrait as GetDynCastConfig<dyn PieceBaseTrait>>::Config as DynCastConfig>::Target>, Arc<<<dyn PieceBaseTrait as GetDynCastConfig<dyn PieceBaseTrait>>::Config as DynCastConfig>::Source>>

Cast an atomically reference counted trait object to another trait object.
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impl InertPieceTrait for GenericSimpleShape<Html, Outline>

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fn svg( &self, f: &mut Html, _vpid: VisiblePieceId, face: FaceId, _: &Option<Box<dyn PieceXData>>, ) -> Result<(), InternalError>

When used for occultated version of another object, face used is always default, regardless of nfaces. This is always the case for a piece whose PieceSpec::load returns Some for occultation, but which does not provide a nontrivial PieceSpec::load_inert.
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fn describe_html(&self, _: FaceId) -> Result<Html, InternalError>

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impl<Desc, Outl> OutlineTrait for GenericSimpleShape<Desc, Outl>
where Outl: 'static + OutlineTrait, Desc: Debug + Send + Sync + 'static,

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impl PieceBaseTrait for GenericSimpleShape<Html, Outline>

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fn nfaces(&self) -> u8

By convention, occult face is nfaces-1
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fn itemname(&self) -> &str

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impl PieceTrait for GenericSimpleShape<Html, Outline>

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fn svg_piece( &self, f: &mut Html, gpc: &GPiece, _gs: &GameState, _vpid: VisiblePieceId, ) -> Result<(), InternalError>

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fn describe_html( &self, gpc: &GPiece, _goccults: &GOccults, ) -> Result<Html, InternalError>

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fn add_ui_operations( &self, _y: ShowUnocculted, _upd: &mut Vec<UoDescription>, _gs: &GameState, _gpc: &GPiece, ) -> Result<(), InternalError>

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fn ui_operation( &self, _y: ShowUnocculted, _a: ApiPieceOpArgs<'_>, _opname: &str, _wrc: WhatResponseToClientOp, ) -> Result<OpOutcomeThunkGeneric<(PlayerId, PieceId), (PieceUpdate, Vec<Box<dyn for<'r> FnOnce(&'r mut PrepareUpdatesBuffer<'_>)>>), ApiPieceOpError>, ApiPieceOpError>

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fn ui_permit_flip(&self, _gpc: &GPiece) -> Result<bool, ApiPieceOpError>

Can return false to mean “I will handle it in ui_operation”
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fn held_change_hook( &self, _ig: &InstanceRef, _gplayers: &DenseSlotMap<PlayerId, GPlayer>, _ipieces: &IPieces, _goccults: &GOccults, _gpieces: &mut GPieces, _tpiece: PieceId, _was_held: Option<PlayerId>, ) -> Result<OpOutcomeThunkGeneric<(PlayerId,), Vec<Box<dyn for<'r> FnOnce(&'r mut PrepareUpdatesBuffer<'_>)>>, InternalError>, InternalError>

Piece is responsible for dealing with the possibility that they may be occulted!
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fn save_reloaded_hook( &self, _piece: PieceId, _gs: &mut GameState, _ig: &InstanceRef, ) -> Result<(), InternalError>

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fn loaded_hook_preview(&self, _gpc: &mut GPiece) -> Result<(), InternalError>

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fn bbox_preview(&self) -> Result<RectC<i32>, InternalError>

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fn delete_hook( &self, _p: &GPiece, _gs: &mut GameState, ) -> ExecuteGameChangeUpdates

Not called if the whole game is destroyed. You can use Drop of course but it’s not usually much use since you don’t have a reference to the game or anything.
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fn sortkey(&self) -> Option<&str>

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fn occultation_notify_hook( &self, _piece: PieceId, ) -> Vec<Box<dyn for<'r> FnOnce(&'r mut PrepareUpdatesBuffer<'_>)>>

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fn op_multigrab( &self, _a: ApiPieceOpArgs<'_>, _show: ShowUnocculted, _qty: u32, _new_z: ShouldSetZLevel, ) -> Result<OpOutcomeThunkGeneric<(PlayerId, PieceId), (PieceUpdate, Vec<Box<dyn for<'r> FnOnce(&'r mut PrepareUpdatesBuffer<'_>)>>), ApiPieceOpError>, ApiPieceOpError>

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fn abs_bbox(&self, p: &GPiece) -> Result<RectC<i32>, InternalError>

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impl<Desc, Outl> Serialize for GenericSimpleShape<Desc, Outl>
where Desc: Serialize, Outl: Serialize,

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fn serialize<__S>( &self, __serializer: __S, ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

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impl<Desc, Outl> Freeze for GenericSimpleShape<Desc, Outl>
where Desc: Freeze, Outl: Freeze,

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impl<Desc, Outl> RefUnwindSafe for GenericSimpleShape<Desc, Outl>
where Desc: RefUnwindSafe, Outl: RefUnwindSafe,

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impl<Desc, Outl> Send for GenericSimpleShape<Desc, Outl>
where Desc: Send, Outl: Send,

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impl<Desc, Outl> Sync for GenericSimpleShape<Desc, Outl>
where Desc: Sync, Outl: Sync,

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impl<Desc, Outl> Unpin for GenericSimpleShape<Desc, Outl>
where Desc: Unpin, Outl: Unpin,

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impl<Desc, Outl> UnsafeUnpin for GenericSimpleShape<Desc, Outl>
where Desc: UnsafeUnpin, Outl: UnsafeUnpin,

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impl<Desc, Outl> UnwindSafe for GenericSimpleShape<Desc, Outl>
where Desc: UnwindSafe, Outl: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> DebugExt<T> for T
where T: Debug,

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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

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impl<A> DynCastExt for A

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fn dyn_cast<T>( self, ) -> Result<<A as DynCastExtHelper<T>>::Target, <A as DynCastExtHelper<T>>::Source>
where A: DynCastExtHelper<T>, T: ?Sized,

Use this to cast from one trait object type to another. Read more
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fn dyn_upcast<T>(self) -> <A as DynCastExtAdvHelper<T, T>>::Target
where A: DynCastExtAdvHelper<T, T, Source = <A as DynCastExtAdvHelper<T, T>>::Target>, T: ?Sized,

Use this to upcast a trait to one of its supertraits. Read more
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fn dyn_cast_adv<F, T>( self, ) -> Result<<A as DynCastExtAdvHelper<F, T>>::Target, <A as DynCastExtAdvHelper<F, T>>::Source>
where A: DynCastExtAdvHelper<F, T>, F: ?Sized, T: ?Sized,

Use this to cast from one trait object type to another. This method is more customizable than the dyn_cast method. Here you can also specify the “source” trait from which the cast is defined. This can for example allow using casts from a supertrait of the current trait object. Read more
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fn dyn_cast_with_config<C>( self, ) -> Result<<A as DynCastExtAdvHelper<<C as DynCastConfig>::Source, <C as DynCastConfig>::Target>>::Target, <A as DynCastExtAdvHelper<<C as DynCastConfig>::Source, <C as DynCastConfig>::Target>>::Source>

Use this to cast from one trait object type to another. With this method the type parameter is a config type that uniquely specifies which cast should be preformed. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Calls U::from(self).

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Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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const ALIGN: usize

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type Init = T

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