pub trait MgmtChannelExt {
// Required methods
fn game_synch(&mut self, game: InstanceName) -> Result<Generation, AE>;
fn fakerng_load(&mut self, values: &[&dyn ToString]) -> Result<(), AE>;
fn fakerng_unfake(&mut self) -> Result<(), AE>;
}Required Methods§
fn game_synch(&mut self, game: InstanceName) -> Result<Generation, AE>
fn fakerng_load(&mut self, values: &[&dyn ToString]) -> Result<(), AE>
fn fakerng_unfake(&mut self) -> Result<(), AE>
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".