Struct otter_api_tests::Instance [−][src]
pub struct Instance {}Show fields
pub name: Arc<InstanceName>, pub gs: GameState, pub ipieces: IPieces, pub pcaliases: PieceAliases, pub ioccults: IOccults, pub clients: DenseSlotMap<ClientId, Client>, pub iplayers: SecondaryMap<PlayerId, PlayerRecord>, pub tokens_players: TokenRegistry<PlayerId>, pub tokens_clients: TokenRegistry<ClientId>, pub acl: LoadedAcl<TablePermission>, pub links: Arc<LinksTable>, pub bundle_list: BTreeMap<Id, State>, pub bundle_specs: HashMap<UniCase<String>, (Id, ZipIndex), RandomState>, pub bundle_hashes: HashCache, pub asset_url_key: AssetUrlKey, pub local_libs: Registry,
Fields
name: Arc<InstanceName>
gs: GameState
ipieces: IPieces
pcaliases: PieceAliases
ioccults: IOccults
clients: DenseSlotMap<ClientId, Client>
iplayers: SecondaryMap<PlayerId, PlayerRecord>
tokens_players: TokenRegistry<PlayerId>
tokens_clients: TokenRegistry<ClientId>
acl: LoadedAcl<TablePermission>
links: Arc<LinksTable>
bundle_list: BTreeMap<Id, State>
bundle_specs: HashMap<UniCase<String>, (Id, ZipIndex), RandomState>
bundle_hashes: HashCache
asset_url_key: AssetUrlKey
local_libs: Registry
Implementations
pub fn new(
name: InstanceName,
gs: GameState,
games: &mut RwLockWriteGuard<'static, RawRwLock, HashMap<Arc<InstanceName>, InstanceRef, RandomState>>,
acl: LoadedAcl<TablePermission>,
Authorisation<InstanceName>
) -> Result<InstanceRef, MgmtError>
[src]
pub fn new(
name: InstanceName,
gs: GameState,
games: &mut RwLockWriteGuard<'static, RawRwLock, HashMap<Arc<InstanceName>, InstanceRef, RandomState>>,
acl: LoadedAcl<TablePermission>,
Authorisation<InstanceName>
) -> Result<InstanceRef, MgmtError>
[src]Returns None
if a game with this name already exists
pub fn lookup_by_name_locked_unauth(
games_table: &HashMap<Arc<InstanceName>, InstanceRef, RandomState>,
name: &InstanceName
) -> Result<Unauthorised<InstanceRef, InstanceName>, MgmtError>
[src]pub fn lookup_by_name_locked(
games: &HashMap<Arc<InstanceName>, InstanceRef, RandomState>,
name: &InstanceName,
auth: Authorisation<InstanceName>
) -> Result<InstanceRef, MgmtError>
[src]pub fn lookup_by_name_unauth(
name: &InstanceName
) -> Result<Unauthorised<InstanceRef, InstanceName>, MgmtError>
[src]pub fn lookup_by_name(
name: &InstanceName,
auth: Authorisation<InstanceName>
) -> Result<InstanceRef, MgmtError>
[src]pub fn destroy_game(
games: &mut RwLockWriteGuard<'static, RawRwLock, HashMap<Arc<InstanceName>, InstanceRef, RandomState>>,
g: MutexGuard<'_, RawMutex, InstanceContainer>,
Authorisation<InstanceName>
) -> Result<(), InternalError>
[src]pub fn list_names(
account: Option<&AccountName>,
Authorisation<AccountName>
) -> Vec<Arc<InstanceName>, Global>ⓘ
[src]Trait Implementations
Auto Trait Implementations
impl !RefUnwindSafe for Instance
impl !UnwindSafe for Instance
Blanket Implementations
Mutably borrows from an owned value. Read more
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>ⓘNotable traits for Box<R, Global>
impl<R> Read for Box<R, Global> where
R: Read + ?Sized, impl<W> Write for Box<W, Global> where
W: Write + ?Sized, impl<I, A> Iterator for Box<I, A> where
A: Allocator,
I: Iterator + ?Sized, type Item = <I as Iterator>::Item;impl<F, A> Future for Box<F, A> where
A: Allocator + 'static,
F: Future + Unpin + ?Sized, type Output = <F as Future>::Output;
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>ⓘNotable traits for Box<R, Global>
impl<R> Read for Box<R, Global> where
R: Read + ?Sized, impl<W> Write for Box<W, Global> where
W: Write + ?Sized, impl<I, A> Iterator for Box<I, A> where
A: Allocator,
I: Iterator + ?Sized, type Item = <I as Iterator>::Item;impl<F, A> Future for Box<F, A> where
A: Allocator + 'static,
F: Future + Unpin + ?Sized, type Output = <F as Future>::Output;
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
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pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
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Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
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pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
impl<A> DynCastExt for A
impl<A> DynCastExt for A
pub fn dyn_cast<T>(
self
) -> Result<<A as DynCastExtHelper<T>>::Target, <A as DynCastExtHelper<T>>::Source> where
T: ?Sized,
A: DynCastExtHelper<T>,
pub fn dyn_cast<T>(
self
) -> Result<<A as DynCastExtHelper<T>>::Target, <A as DynCastExtHelper<T>>::Source> where
T: ?Sized,
A: DynCastExtHelper<T>,
Use this to cast from one trait object type to another. Read more
pub fn dyn_upcast<T>(self) -> <A as DynCastExtAdvHelper<T, T>>::Target where
T: ?Sized,
A: DynCastExtAdvHelper<T, T, Source = <A as DynCastExtAdvHelper<T, T>>::Target>,
pub fn dyn_upcast<T>(self) -> <A as DynCastExtAdvHelper<T, T>>::Target where
T: ?Sized,
A: DynCastExtAdvHelper<T, T, Source = <A as DynCastExtAdvHelper<T, T>>::Target>,
Use this to upcast a trait to one of its supertraits. Read more
pub fn dyn_cast_adv<F, T>(
self
) -> Result<<A as DynCastExtAdvHelper<F, T>>::Target, <A as DynCastExtAdvHelper<F, T>>::Source> where
T: ?Sized,
A: DynCastExtAdvHelper<F, T>,
F: ?Sized,
pub fn dyn_cast_adv<F, T>(
self
) -> Result<<A as DynCastExtAdvHelper<F, T>>::Target, <A as DynCastExtAdvHelper<F, T>>::Source> where
T: ?Sized,
A: DynCastExtAdvHelper<F, T>,
F: ?Sized,
pub fn dyn_cast_with_config<C>(
self
) -> Result<<A as DynCastExtAdvHelper<<C as DynCastConfig>::Source, <C as DynCastConfig>::Target>>::Target, <A as DynCastExtAdvHelper<<C as DynCastConfig>::Source, <C as DynCastConfig>::Target>>::Source> where
C: DynCastConfig,
A: DynCastExtAdvHelper<<C as DynCastConfig>::Source, <C as DynCastConfig>::Target>,
pub fn dyn_cast_with_config<C>(
self
) -> Result<<A as DynCastExtAdvHelper<<C as DynCastConfig>::Source, <C as DynCastConfig>::Target>>::Target, <A as DynCastExtAdvHelper<<C as DynCastConfig>::Source, <C as DynCastConfig>::Target>>::Source> where
C: DynCastConfig,
A: DynCastExtAdvHelper<<C as DynCastConfig>::Source, <C as DynCastConfig>::Target>,
Use this to cast from one trait object type to another. With this method the type parameter is a config type that uniquely specifies which cast should be preformed. Read more
fn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>
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[src]
fn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>
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[src]Instruments this type with the provided Span
, returning an
Instrumented
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[src]
fn in_current_span(self) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>
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[src]pub fn vzip(self) -> V