pub struct BeatmapGeneral {
pub audio_filename: String,
pub audio_lead_in: u32,
pub preview_time: u32,
pub countdown: bool,
pub sample_set: String,
pub stack_leniency: f32,
pub mode: BeatmapMode,
pub letterbox_in_breaks: bool,
pub widescreen_storyboard: bool,
}Fields§
§audio_filename: String§audio_lead_in: u32§preview_time: u32§countdown: bool§sample_set: String§stack_leniency: f32§mode: BeatmapMode§letterbox_in_breaks: bool§widescreen_storyboard: boolTrait Implementations§
Source§impl Debug for BeatmapGeneral
impl Debug for BeatmapGeneral
Source§impl Default for BeatmapGeneral
impl Default for BeatmapGeneral
Source§fn default() -> BeatmapGeneral
fn default() -> BeatmapGeneral
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for BeatmapGeneral
impl RefUnwindSafe for BeatmapGeneral
impl Send for BeatmapGeneral
impl Sync for BeatmapGeneral
impl Unpin for BeatmapGeneral
impl UnwindSafe for BeatmapGeneral
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more