pub struct HitObjectBase {
pub x: u32,
pub y: u32,
pub time: u32,
pub object_type: u32,
pub hit_sound: u32,
}
Fields§
§x: u32
§y: u32
§time: u32
§object_type: u32
§hit_sound: u32
Trait Implementations§
Source§impl Debug for HitObjectBase
impl Debug for HitObjectBase
Source§impl Default for HitObjectBase
impl Default for HitObjectBase
Source§fn default() -> HitObjectBase
fn default() -> HitObjectBase
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for HitObjectBase
impl RefUnwindSafe for HitObjectBase
impl Send for HitObjectBase
impl Sync for HitObjectBase
impl Unpin for HitObjectBase
impl UnwindSafe for HitObjectBase
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more